05-25-2014, 05:05 PM | #1 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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[Basic] Skill of the week: Administration
Yawn? Maybe. Basic has it as "the skill of running a large organization" but it often seems to be vital for working inside a large organisation.
That seems to have started with the 1989 first edition of GURPS Special Ops where a half-point of Administration was required in just about all of the proto-templates in in that book. It was also the way to get hold of money from the service, which was sometime necessary, but never easy. GURPS WWII had it as a required skill for all NCOs and officers. So it gets used as a kind of gateway skill. PC "OK, we need to get the office to do X, Y and Z by tomorrow." GM "Roll Administration ..." Has anyone done anything more exciting with it? |
05-25-2014, 05:40 PM | #2 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [Basic] Skill of the week: Administration
You basically can't live without it if you want to have high Rank in a city, a corporation, or an army (as the quartermaster, not commander/intelligence, of course). Stuff ranging from making your empire run smoothly to making sure you can perform a Forced March of your army without serious problems.
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05-25-2014, 08:51 PM | #3 |
Join Date: Jun 2006
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Re: [Basic] Skill of the week: Administration
Other than the saving throw vs. bureaucracy, I tend to use it as an analog to Leadership. If you are leading people to do something risky, you roll against Leadership, but if it is something totally safe, use Administration. That makes it not very exciting but sometimes fairly useful.
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-- MA Lloyd |
05-26-2014, 04:33 AM | #4 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: [Basic] Skill of the week: Administration
Quote:
And I forgot the importance of Administration in Mass Combat, although that is really part of its relevance to the military. |
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05-26-2014, 06:18 AM | #5 |
Banned
Join Date: Apr 2008
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Re: [Basic] Skill of the week: Administration
I thought it was necessarily boring too, until I saw someone put it on a stat up of Jim Rockford who used it to mislead bureaucracies or to misrepresent himself as a representative of bureaucracies when undercover.
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05-26-2014, 06:19 AM | #6 |
Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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Re: [Basic] Skill of the week: Administration
I've found it indispensable in the sorts of games I often run. In games with any kind of domain management, Administration is pretty much a must-have skill. In a game with Mass-Combat, it covers your skill with logistics. In a conspiracy game, it lets you understand and map out the organization you are infiltrating, as well as run conspiracies and organizations of your own. I'm too lazy to look it up, but I believe it even helps you in the "Pulling Rank" rolls from GURPS Action.
GURPS is chock full of useless skills, vital skills and the dangerous ones in between, who masquerade as the former and turn out to be the latter. Administration is definitely one of those. In any game where there are organizations, this skill turn out to be very handy.
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My Blog: Mailanka's Musing. Currently Playing: Psi-Wars, a step-by-step exploration of building your own Space Opera setting, inspired by Star Wars. |
05-26-2014, 06:20 AM | #7 |
Join Date: Oct 2007
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Re: [Basic] Skill of the week: Administration
Social Engineering has quite a few uses for Administration. It seems to take the place of Savoir-faire as an influence skill in corporate and government bureaucracies, as well as providing a bonus to reaction rolls in such environments. It can also be used as a complementary skill. After doing a quick search through SE, it was mentioned quite a few times as the necessary skill in certain situations.
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05-26-2014, 09:03 AM | #8 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: [Basic] Skill of the week: Administration
In my current campaign, I've allowed these uses:
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
05-26-2014, 10:23 AM | #9 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: [Basic] Skill of the week: Administration
Quote:
But the people who do administration are usually fairly invisible in fantasy campaigns. The steward who manages a castle while the knight is out slaying dragons or liberating the Holy Land, or the chancellor who manages the royal correspondence, is there to enable the people they work for to do the interesting and dramatic stuff. And in a lot of fairy stories magic substitutes for administration—if the wizard can conjure up feasts and pavilions you don't need much logistics. Bill Stoddard |
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05-26-2014, 04:35 PM | #10 |
Join Date: Aug 2007
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Re: [Basic] Skill of the week: Administration
Some other uses: Detecting whether this person encountered out in the street (or within the enemy gang) actually has Administration.
Railroading public servants. Obfuscating laundering operations from the authorities. |
Tags |
administration, basic, skill of the week, skills |
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