![]() |
![]() |
#11 | |
Join Date: Jun 2006
|
![]() Quote:
It is one of a dozen or so skills you can drop a point or two into and be reasonably sure it won't be totally wasted - sooner or later during an adventuring career [somebody] will try to grab you even if you aren't a close range fighter type. But there are plenty of roles where it isn't so common you are crippled without a way to address it, and there are other options for doing so - Knife for example, or Blink.
__________________
-- MA Lloyd |
|
![]() |
![]() |
![]() |
#12 | ||
Join Date: May 2010
|
![]() Quote:
Quote:
__________________
Handle is a character from the Star*Drive setting (a.k.a. d20 Future), not my real name. |
||
![]() |
![]() |
![]() |
#13 |
Join Date: Feb 2008
Location: The Athens of America
|
![]()
For clarity I am running in an environment where combat certainly occurs but 3-4 runs may go by before the battlemap comes out.
Also not all combats are necessarily lethal. The bog standard barfight has been known to happen. I just prefer to have and not need than need and not have.
__________________
My center is giving way, my right is in retreat; situation excellent. I shall attack.-Foch America is not perfect, but I will hold her hand until she gets well.-unk Tuskegee Airman |
![]() |
![]() |
![]() |
#14 | |
Join Date: Aug 2004
Location: Wellington, NZ
|
![]() Quote:
__________________
Rupert Boleyn "A pessimist is an optimist with a sense of history." |
|
![]() |
![]() |
![]() |
#15 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
![]() Quote:
But for most of my games? You better put it at at least DX+0 or greater because I will have bad guys who will grapple you. Since I enjoy Doug's Fantastic Dungeon Grappling I sometimes use that and lack of grappling skill in such games can lead to a quick death. Even in games without that I'm fond of critters that can grapple and then cause damage while grappling.
__________________
My Twitter My w23 Stuff My Blog Latest GURPS Book: Dungeon Fantasy Denizens: Thieves Latest TFT Book: The Sunken Library Become a Patron! |
|
![]() |
![]() |
![]() |
#16 | |
Join Date: Jun 2006
|
![]() Quote:
__________________
-- MA Lloyd |
|
![]() |
![]() |
![]() |
#17 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
|
![]() Quote:
https://chaoticgm.wordpress.com/2020...eon-grappling/ FDG has proved smooth in play with fewer uptake issues or too many rules that have a poor value compared to overhead.
__________________
My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
|
![]() |
![]() |
![]() |
#18 | |
Join Date: May 2010
|
![]() Quote:
__________________
Handle is a character from the Star*Drive setting (a.k.a. d20 Future), not my real name. |
|
![]() |
![]() |
![]() |
#19 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
|
![]() Quote:
__________________
My Twitter My w23 Stuff My Blog Latest GURPS Book: Dungeon Fantasy Denizens: Thieves Latest TFT Book: The Sunken Library Become a Patron! |
|
![]() |
![]() |
![]() |
#20 | |
Join Date: May 2010
|
![]() Quote:
Thinking about the pros and cons of various grappling skills, Judo seems like the strongest option for the large majority of characters. Fighters who use both one-handed weapons and relatively heavy armor might invest in Sumo Wrestling to access the Sweep technique without Judo or Karate's encumbrance penalties (users of two-handed weapons can just base Sweep of their melee weapon skill instead). But I'm really struggling to find a niche for Wrestling—the niche it's designed to have is too easily invaded by other skills via Clinch and Power Grappling.
__________________
Handle is a character from the Star*Drive setting (a.k.a. d20 Future), not my real name. |
|
![]() |
![]() |
![]() |
Tags |
judo, wrestling |
Thread Tools | |
Display Modes | |
|
|