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#1 |
Join Date: Nov 2004
Location: Switzerland
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OK, I like MA though I was disappointed that there is no Cat-Fu Style...
So, I would like your input what should be part of a Cat-Fu Style. ----------------------------------------------------------------------- Cat-Fu [6 points]Prerequisites: Claws and Teeth (This can also be Bladed hand and Steel Teeth or Psi Claws etc.) Cat-Fu has three offensive elements. Fast claw-strikes to the face (eyes and neck) to test / weaken the prey, strong pouncing / slamming attack to take down the prey and grappling / wrenching (choking / neck snap) to finish it off. Defensively the style relies on agility (acrobatics). Practicioner of the Cat-Fu style have a strong predatory mentality and therefore rarely wear heavy armor and don't use shields. Primary Skills: Karate: For claw attacks to the face and throat + biting attacks. Sumo Wrestling: For flying tackle (if two legged) or pouncing (if four legged) Wrestling: For grappling, limb wrenching and chocking Acrobatics: For smooth and flashy moves, acrobatic attacks and movement Stealth: To get close to the enemy before pouncing Techniques: Karate: Eye-Poke, Eye-Rake, Ground Fighting, Low Fighting, Targeted Attacks (To Face, Eyes, or Neck with the Teeth or the Claws) Sumo Wrestling: Attack from Above Wrestling: Choke Hold (Bite), Ground Fighting, Low Fighting, Neck Snap (Bite), Targeted Attack (Grappling Bite / Neck), Wrench Limb (Bite) Acrobatics: Acrobatic Stand, Break Fall, Evade Cinematic Skills: Flying Leap Light Walk Lizzard Climb: To scale walls using your claws Precognitive Parry & Sensitivity: To represent the fabled cast’s seventh sense (sixth for those with only five primary senses ;)) Pressure Points, Pressure Secrets Roar (aka Kiai): A mighty battle roar to stun enemies. Cinematic Techniques: Lethal Eye-Poke, Pressure-Point Strike, Roll with the Blow, Springing Attack Perks: Biting Mastery, Ground Guard, Neck Control, Rapid Retraction (Punch), Skill Adaptation (Acrobatic Feints), Skill Adaptation (Acrobatic Kicks), Skill Adaptation (Clinch; Karate) Shtick (Growl): intimidation roll as free action Optional Traits Advantages: Catfall, Claws, Teeth, Combat Reflexes, Danger Sense, Extra Legs (NFM -30%, Switchable +10%, Reflexive +40%)*, Striking ST (Bite Only -60%) Disadvantages: On the Edge, Impulsiveness Skills: Jumping Techniques: Aggressive Parry (Karate), Jump Kick, Kicking Cinematic Techniques: Flying Jump Kick *With this you are either two or four legged allowing you to Pounce and stuff... ----------------------------------------------------------------------- Things I'm missing (or have overlooked): Raking with hind legs after grappling (or being grappled)
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I'm not a Munchkin, I'm the Munchkin's Advocate Last edited by Der Wanderer; 09-09-2007 at 04:38 AM. |
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#2 | |||||
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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#3 |
Join Date: Sep 2004
Location: The Enchanted Land-O-Cheese
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You would also need the "Neko-ken" technique, which is a short, swift and deceptively powerful jab performed while mimicking the posture of the "beckoning cat" (a statue traditionally found in chinese and japanese restaraunts).
Ranma Saotome's father once tried teaching him the Neko-ken technique by tying him up with rolls of fish and dropping him in a pit full of cats. It didn't work. |
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#4 | |||||
Join Date: Nov 2004
Location: Switzerland
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In Addition, I would persume that raking by default would also use Brawling Quote:
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And if you by any chance would know how much of a penalty we are talking about I would be double plus happy (and try to write a Technique myself)
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I'm not a Munchkin, I'm the Munchkin's Advocate Last edited by Der Wanderer; 09-01-2007 at 04:54 PM. |
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#5 | |
Join Date: Oct 2004
Location: Union City, CA
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Does anybody know if there are rules for grabbing your opponent and then just jumping on them? It seems almost like a Takedown, but I don't think the penalty for failure (falling prone) works for the attacker in this situation... :/
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BOOM! |
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#6 | |
Join Date: Nov 2004
Location: Switzerland
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When grappling: Unmodified roll, does thr-1/-2? cut damage When grappled: Modified roll, does the same damage
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I'm not a Munchkin, I'm the Munchkin's Advocate |
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#7 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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I don't understand: how is Fighting While being Grappled different from Fighting While on Ground. If one can be a Technique, why can't the other? Both are penalties to a skill under specific circumstances.
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#8 | |
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Buying off the penalty to DX while grappled, even on a per-skill basis, was one we rejected on the realism grounds. It's just never as easy to fight when someone is holding you as it is when you're not being grappled at all, no matter how much you train. That was the consensus all the grapplers and strikers who grapple that I talked to, and it also reflected what we found. Not a single striker, even ones who like to strike while grappled, have said that it is easier. That said, you could a) ignore what I said and make the technique anyway, or b) make the technique but cap it below full skill, so you can get a little better but never as good as if you didn't have an active opponent holding on to you and by his or her actions interfering with your actions. b) is more realistic, although it's still pretty optimistic - even with lots of training you are vastly better off if your opponent doesn't grab you back. *** And yeah, no Cat-Fu in MA. We didn't have a handy cat race to attach it to, it's easy enough to generate (it's fictional and much of its components are fairly obvious), and it was an easy call as "the first thing people will make for themselves." Those added up to not considering adding one.
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Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
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#9 | ||
Join Date: Nov 2004
Location: Switzerland
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I'm not a Munchkin, I'm the Munchkin's Advocate |
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#10 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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But please tel at least the technique for using claws with karate made it in.... |
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Tags |
martial arts, style |
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