![]() |
![]() |
#11 | |
Join Date: Aug 2011
Location: Snohomish, WA
|
![]() Quote:
I want to say the IFE was originally in Autoduel Champions, but my book is buried, so I can't verify that. Likewise, I want to say LR armor originally appeared in a very early ADQ. I know that some issues of ADQ had "Late Arrivals" pages for the Vehicle Guides too, which may be where those originated from. As to what was included in what design... remember that these weren't made by people who had nifty design wizard apps or even spreadsheets. They were made by flipping through books and using pieces of paper to add things up. And even if a person had a book with the gadget, it didn't mean that they thought of using it. There weren't online communities to share design insights too, just whomever you played against. Some people simply designed better than others and/or had opponents with particular tendencies. Good design... well... any car higher than division 10 should always have an IFE in my book. 10 can usually get away with (or maybe live with) an FE, and 5 a PFE. IFE for everyone else. It's way too easy to lose to fire and the various fire extinguishers are really the only true counter-move. (You caught fire? Great. I drive away and wait for you to burn up.) Even cars with FP still could catch fire after breaches happened. And for road vehicles, nothing but an IFE made much sense. Despite that, even in later years, you still saw designs without them. Did it make sense? Not really. But there you are. (If this comes across as exposing my opinion of how powerful fire is in the older editions... well you're right. Some moves you must have a counter for or you simply lose. Which you need consider when you approach good vehicle design.)
__________________
Dynamax Designs, Designing quality since 2035. Watch your handling and remember to Drive Offensively! |
|
![]() |
![]() |
![]() |
#12 | |
Join Date: Dec 2007
|
![]() Quote:
__________________
"Dale *who*?" 79er The Jeremy Clarkson Debate Course: 1) I'm Right. 2) You're Wrong. 3) The End. |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|