![]() |
![]() |
#1 |
Join Date: Sep 2015
|
![]()
I'm creating a character for an UT game, and I wanted to give her a "gadget" melee weapon that performs an innate attack, that can be taken on or off. What limitation would I use to show this? "Takes extra time" specifically mentions it limits each attack, not time to ready it like a weapon.
So far I have this: Plasma Gauntlets: Innate attack (Burning) 10d Armor Divisor 2 (+50%) Melee Attack C (Dual) (-20%) Temporary Disadvantage: Electrical (-20%) Temporary Disadvantage: No Fine Manipulators (-30%) Breakable (DR 25) (-5%) Can be Stolen (-10%) Last edited by Duellator; 10-22-2015 at 03:03 PM. Reason: Grammar |
![]() |
![]() |
![]() |
#2 |
Join Date: Jan 2015
Location: UK
|
![]()
I think the Gadget limitation already does exactly that. If you don't have the gadget equipped, you can't use the Advantage. If it takes significantly more than a Ready maneuver to put it on (at least a minute, I think), Preparation Required might work. Otherwise, it's assumed that you'd put the thing on if you expect even the possibility of needing it soon, so no points for that.
|
![]() |
![]() |
![]() |
#3 | |
Join Date: Sep 2015
|
![]() Quote:
Last edited by Duellator; 10-22-2015 at 03:03 PM. Reason: Quote |
|
![]() |
![]() |
![]() |
#4 |
Join Date: Jan 2015
Location: UK
|
![]()
Don't think so. Honestly, if I were the GM, I'd not even award any points for prep time of less than a minute, and the -20% for one minute feel rather generous in this case. Sure, trouble might find you when you don't expect it and putting on the glove takes time. So would fetching the shotgun you left in your truck. You don't get a discount on a shotgun for the possibility of not having it on you or needing to load it before you can use it. All of that is already factored into the Gadget limitation.
|
![]() |
![]() |
![]() |
#5 |
Join Date: May 2013
Location: Ellicott City, MD
|
![]() |
![]() |
![]() |
![]() |
#6 |
Join Date: Jan 2015
Location: UK
|
![]() |
![]() |
![]() |
![]() |
#7 | |
Join Date: Sep 2015
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#8 |
Join Date: May 2013
Location: Ellicott City, MD
|
![]() |
![]() |
![]() |
![]() |
#9 |
Join Date: Sep 2015
|
![]() |
![]() |
![]() |
![]() |
Tags |
character creation, innate attack, raw, takes extra time |
Thread Tools | |
Display Modes | |
|
|