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#1 |
Join Date: Nov 2010
Location: Alberta, Canada
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Attempted to play my first game today but i'm confused about something with the checking for cheating aspect of the game.
Player one puts down a face down monster, and beside it the allotted gold for hiring the monster to attack. From my understanding, Player 2 needs to ZAP a card he wants to declare as a defender, THEN we find out if Player 1 is Cheating ? If he is, he takes a point of damage and the monster goes to the Stash. If hes not cheating the attack proceeds? What about if the defender has no defenders? how does the check for cheating apply ? because the defender just says "Ok I have no defenders, lets see if you lied?" |
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#2 |
Join Date: Apr 2019
Location: West Virginia, USA
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You are correct. There’s a risk/reward dynamic happening. Defender has to make the decision to commit to the fight and possibly waste a defender if the attacker was cheating, or commit nothing and possibly take an unmitigated bash in the face by the full force of a monster. Also there are certain other cards and effects that refer to the check for cheating phase.
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#3 | |||
Join Date: Feb 2013
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PLUS Player one takes the point of damage. Quote:
There is a comprehensive rules document at... https://munchkinccg.game/gameplay/rules/ |
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#4 | |
Join Date: Feb 2021
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