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Old 03-27-2023, 02:21 PM   #1801
beautyandnotthebeast
 
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Default Re: [Supers] GURPS Unofficial Handbook to the Marvel Universe, Reboot Edition

Quote:
Originally Posted by Phantasm View Post
Jean is in there as Marvel Girl. (Honestly, I've been considering renaming her, but this is for her pre-Phoenix days, so I need a name to fit her green-with-yellow-X original X-Factor uniform.) She was Phoenix during her brief mind-controlled time as the Black Queen.
Ah, I see.
Although I assume her stats would be quite different as the Phoenix.


Quote:
Maddy is a tragic character, but she's not a Year One character by any stretch of the imagination; she's not likely to show up. If I was not statting an entirely new timeline, she'd be on my list.
Okay.
That's a shame, it would have been nice to see that.


Quote:
Psylocke may eventually show up, but she'll likely be a secret agent for STRIKE, the UK version of SHIELD. Kitty at this time will be a student at the Xavier Institute; I have her (and Lockheed!) slated for covering the Institute's student body when I get around to doing the anthology "title".
Sounds good.
Do you have a lot of characters ahead of her?

Oh, do you know about the expanded Weakness and Resistant rules from Pyramid?

If you don't know, the expanded Weakness rules (from Pyramid 3/58) has the Quickened enhancement, which is basically Reduced Time, as well as the Resistible limitation, which when exposed to your weakness allows you to roll against HT or Will (chosen when you take the limitation) and success means no damage, for -50% cost. The roll can get a +1 bonus for a extra -10%, with a maximum bonus of +5.

The expanded Resistant rules (from Pyramid 3/97) have immune for x1 cost, +14 for x4/5, +12 for x2/3, +10 for x3/5, +8 for 1/2, +5 for x2/5, +3 for 1/3 and +1 for x1/5.

I didn't see it in your work, and thought that you might not know about it, and that it could be useful for you.
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Old 03-28-2023, 10:35 AM   #1802
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Default Re: [Supers] GURPS Unofficial Handbook to the Marvel Universe, Reboot Edition

ARAÑA

Real Name: Aña Corazón.
Occupation: High school student, part-time superhero, part-time child-sitter.
Identity: Secret.
Legal Status: Dual citizen of the United States and Mexico with no known criminal record; still a minor.
Other Aliases: Anya Corazon, Spider-Girl, "little spider", Arañita (a nickname given to her by her father.
Place of Birth: Santa Barbara, California.
Marital Status: Single.
Known Relatives: Gilberto "Gil" Corazón (father); Sophia Araña Corazón (mother, deceased).
Group Affiliation: Occasional partner of Spider-Woman.
Base of Operations: Canoga Park, Los Angeles, California.
History: Aña "Anya" Corazon was raised by her father, Gil, an investigative reporter, after their mother died in a fire while residing in Mexico City. According to an account by her father, Anya's mother, Sofia, had been a costumed hero in the city, but was shot and killed by a crimelord while at home; said crimelord then burned the house down. Anya was six at the time, and only vaguely remembers the funeral.

Not long after, Gil moved him and Anya to Canoga Park, Los Angeles, California, where Gil took a job with the Los Angeles News Group, often working long hours while investigating and exposing the city's organized crime syndicates. Despite that, he was always there for Anya when she needed him, and she for him.

Recently, Anya found herself developing powers which appeared to match those of various others in the past who had taken on spider-themed identities both recently and in the past. At the same time, she began to see her mother in her dreams, urging her to embrace her destiny.

That destiny came sooner than she thought. During a school field trip to the Los Angeles Natural History Museum, the museum was attacked by a group known as the Sisterhood of the Wasp (see Sisterhood of the Wasp). According to the leader of the Sisterhood's strike team, the Wasps had detected two of what they referred to as "totems", supers whose powers reflected and were in some way linked to an animist spirit; in this particular case, both totems were spider-totems. Anya was attacked by the Sisterhood's "drone" soldiers – seemingly identical men in suits who never said a word – only to be saved by Spider-Woman; Spider-Woman had been at the museum in her civilian identity of private investigator Jessica Drew, and was one of the two totems the Sisterhood had detected (see Spider-Woman). During the fracas, Anya was temporarily knocked unconscious, at which time her vision of her mother warned that the Wasps were after her as well, as Anya was the second spider totem. Sofia revealed that while living in Mexico she had opposed the Wasps as a spider totem, and that Anya had inherited her spider-powers. Upon waking, Anya saw the Wasps about to kill Spider-Woman and sprung into action to save her. At the same time, her tattoo flared and covered her with a light-blue carapace Calling herself by her mother's maiden name, Araña – perhaps not ironically the Spanish word for "spider" – Anya came to Spider-Woman's defense, and the two forced the Sisterhood's "drones" to flee.

As Araña, she has become Spider-Woman's part-time partner; while the press has referred to Araña as Spider-Woman's sidekick, Anya and Jessica see each other as colleagues, and have shared their histories with each other. Araña has spent most of her summer "interning" for Jessica's private investigation firm. Despite Anya's best efforts, Gil Corazon soon learned that Araña was Anya; however, both have decided that it is probably best for Anya to not attend any superhuman-oriented high school, such as San Francisco's Champions Academy or New York's Xavier Institute for Gifted Youngsters, instead keeping Anya in her usual school in Los Angeles (see Champions Academy; Xavier Institute).

Anya occasionally works as a child-sitter, minding younger children for various single parents. Among her charges is Evie Blake, the daughter of Eden Blake, who is secretly the adventurer sorceress Mantra (see Mantra). At present, neither Eden nor Anya are aware of the other's secret identities, despite both answering the call to assist the superhero community when the Zodiac Cartel raised a force dome around Manhattan (see Zodiac Cartel).
Age: 15.
Height: 5' 3".
Weight: 115 lbs.; (with carapace) 123 lbs.
Eyes: Brown.
Hair: Brown.
Other Distinguishing Features: Araña has a blue tattoo in the shape of a spider on her right upper arm.
Uniform: White sleeveless t-shirt with a red spider logo, black spandex leggings, black fingerless gloves with red padding over the knuckles and a set of pouches around the wrist, black sneakers with red trim and laces, red belt with a silver clasp and red pouch, black choker with a red gem, and goggles with yellow lenses in a black frame. Carries a red knapsack with red pouches on the straps.
Strength Level: Araña possesses superhuman strength, enabling her to lift (press) roughly five tons. As she is not yet fully grown, it is believed her strength will grow over time, potentially matching or even exceeding Spider-Woman's ability to lift (press) 10 tons.
Known Superhuman Powers: In addition to her superhuman strength, Araña possesses superhuman reflexes and agility. She is able to perceive bullets in flight and is quick enough to dodge them. She is able to adhere to most surfaces with her hands and feet, even through gloves and sneakers. She also possesses a kind of danger sense which often warns her of trouble. Her leg muscles enable her to perform a standing high jump up to 25 feet.

Araña's spider-tattoo on her arm is composed of a light blue metal that's been referred to as a kind of organic steel; when she wills it, the tattoo forms a red and blue carapace which covered most of her body; she is able to alter the coverage as she requires. The carapace is strong enough to withstand most conventional police and military rifles, as well as advanced laser rifles; it is probably not strong enough to protect against anti-tank weaponry.
Other Abilities: Anya possesses a sharp and inquisitive mind. She was also a skilled gymnast and athlete before her powers manifested, skills which were only enhanced by her powers. In addition, she is knowledgeable in mechanical and electrical systems, enabling her to design and build her spider-bola.

Anya is bilingual, being fluent in both English and Spanish.
Paraphernalia: Araña uses a home built spider-head bola which she can use as either a grappling hook or as a weapon to trip and entangle opponents. The bola has a 100 foot spool of high-tensile wire which can retract into the head as needed.
Limitations: When armored up in her organic steel carapace, Araña will panic if even partially submerged in water. She does not suffer this affliction when the carapace is not active; whether this is related to her being one of the spider-totems is not currently known.

(stats next post)
__________________
"Life ... is an Oreo cookie." - J'onn J'onzz, 1991

"But mom, I don't wanna go back in the dungeon!"

The GURPS Marvel Universe Reboot Project A-G, N-Z, and S-Z, and its not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting
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Old 03-28-2023, 10:36 AM   #1803
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Default Re: [Supers] GURPS Unofficial Handbook to the Marvel Universe, Reboot Edition

Araña

1,196 points
Attributes: ST 19/80 [0*]; DX 18 [40†]; IQ 13 [60]; HT 14 [40].
Secondary Characteristics: Dmg 2d-1/3d+1 (9d/11d); BL 72 lbs. (1,280 lbs.); HP 19 [0]; Will 15 [10]; Per 14 [5]; FP 14 [0]; Basic Speed 8.00 [0]; Basic Move 8 [0]; Dodge 15.
Languages: English (Native) (Native Language) [0]; Spanish (Native) [6].
Cultural Familiarities: Latin American [1]; Western (Native) [0].
Advantages: Appearance (Attractive) [4]; Clinging (Magical, -10%) [18]; Damage Resistance 30 (Hardened 1, +20%; Link (w/ IT:DR), +10%; Reflexive, +20%; Switchable, +10%; Temporary Disadvantage: Hydrophobia (6), -16%; Magical, -10%) [231]; Danger Sense (Magical, -10%) [14]; Double-Jointed [15]; Enhanced Dodge +3 (Magical, -10%) [41]; Enhanced Time Sense (Magical, -10%) [41]; Extra DX +6 (Magical, -10%) [108]; Injury Tolerance (Damage Reduction /10) (Link (w/ DR), +10%; Switchable, +10%; Magical, -10%) [165]; Super Jump 3 (Magical, -10%) [27]; Super ST +9/+70 (Magical, -10%) [351]; Very Fit [15].
Perks: Citizenship (Mexico) [1]; Climbing Line [1]; Compact Frame [1]; Dabbler (Eight High School subjects, all def+1) [1]; Masked [1]; Swinging [1]; Weapon Bond (Spider-Bola) [1].
Disadvantages: Code of Honor (Hero's) [-10]; Guilt Complex [-5]; Overconfidence (12) [-5]; Pacifism (Reluctant Killer) [-5]; Secret Identity (Serious Embarrassment) [-5]; Social Stigma (Minor) [-5]; Stubborn [-5]; Wealth (Poor) [-15].
Quirks: Congenial [-1]; Distinctive Feature (Spider-Tattoo on Right Arm) [-1]; Lapsed Catholic [-1]; Mouthy [-1]; Show-Off [-1].
Skills: Acrobatics (H) DX-2 [1] – 16; Area Knowledge (Los Angeles) (E) IQ+0 [1] – 13; Armoury/TL8 (Missile Weapons) (A) IQ-1 [1] – 12; Bolas (A) DX+2 [8] – 20; Brawling (E) DX+0 [1] – 18; Carousing (E) HT+0 [1] – 14; Climbing (A) DX+4 [1] – 22‡; Computer Operation/TL8 (E) IQ+0 [1] – 13; Engineer/TL8 (Missile Weapons) (H) IQ-2 [1] – 11; Escape (H) DX+3 [1] – 21‡; First Aid/TL8 (E) IQ+0 [1] – 13; Kusari (H) DX+0 [4] – 18; Lasso (A) DX+2 [8] – 20; Lifting (A) HT-1 [1] – 13; Lip-Reading (A) Per-1 [1] – 13; Mathematics/TL8 (Applied) (H) IQ-2 [1] – 11; Observation (A) Per+0 [2] – 14; Running (A) HT+0 [2] – 14; Shadowing (A) IQ+1 [4] – 14; Sports (Field Hockey) (A) DX-1 [1] – 17; Stealth (A) DX+0 [2] – 18; Swimming (E) HT+2 [4] – 16; Throwing (A) DX+0 [2] – 18; Tracking (A) Per+0 [2] – 14; Urban Survival (A) Per+0 [2] – 14; Wrestling (A) DX+0 [2] – 18; Writing (A) IQ-1 [1] – 12.
Starting Spending Money: $800 (20% Starting Wealth)

* Includes +9/+70 from Super ST.
† Includes +6 from Extra DX.
‡ Includes +5 from Double-Jointed.

Role-Playing Notes:
Perhaps because of her upbringing, Anya does not take crap from anyone. She tries not to jump to conclusions, but she tends to be stubborn on a position until someone can convince her otherwise.

Design Notes:
1. Anya is Poor because her father as a journalist possesses Struggling Wealth and she lives on an allowance and pay from her sitting jobs.
2. I'm not quite sure just yet whether her father counts as a low-frequency Ally or Patron, a Dependent, or both.
__________________
"Life ... is an Oreo cookie." - J'onn J'onzz, 1991

"But mom, I don't wanna go back in the dungeon!"

The GURPS Marvel Universe Reboot Project A-G, N-Z, and S-Z, and its not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting
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