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Old 11-11-2007, 10:41 AM   #11
Racer
 
Join Date: Jan 2006
Location: London, UK
Default Re: Stuff I felt should exist....

Quote:
Originally Posted by DSumner
I'm deployed to the "sand box" right now, so I don't have any CW material, other than what's on my lap top. So I really can't compare them to other cycle/trike engines. But, if anyone else wants to take a crack at tweaking my stuff, feel free. One of the reasons I posted all this stuff was to see if it could be fined tuned and work within established game mechanics. Anyone want to take a crack at playtesting these engines and posting a little feed back?
I've playtested a HD/Sports Trike PP w/SCs & PCs (1610 PFs) in a Light Trike w/Std. Chassis ( 1,600lbs Max. Load ) , in a racing event . Worked very well until I took a corner too fast , but that was my fault not the power plants !
It was nice to have a reasonably equiped Trike , with a 15 acceleration for a change .
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