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Old 01-26-2015, 04:47 PM   #11
whswhs
 
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Default Re: Chacteristic foods of your campaigns?

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And presumably, Marines have to be trained in surviving on plants and animals?
I'm reminded of James H. Schmitz's "The End of the Line," set in a far future where everyone has lived on vat-grown tissues for so long that eating any natural organism is a death sentence. Except that there are mutants with superhuman digestive powers. . . .
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Old 01-26-2015, 05:20 PM   #12
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Default Re: Chacteristic foods of your campaigns?

Liquid Plutonium, a drink for dragons and others of a supernatural constitution, seems to pop up a lot in the last few years.

An alternative in my last Star Wars game was a Krayt Dragonfire, made with genuine Hutt Sauce, among other ingredients.
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Old 01-26-2015, 05:24 PM   #13
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Default Re: Chacteristic foods of your campaigns?

I imagine mead drunk at Departure and Homecoming(a trading people's substitute for sowing and reaping) as mead comes from a "trading animal".

Game is eaten on any ritual occasion and especially on a war patrol. Hares are an easy game to enclose in a park(hunters have to buy a limited number of bullets, limited time or other fixed rules to give the hares a chance).

Blood-red wine is for military units after a successful mission.

Spiked coffee is for weddings.
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Old 01-26-2015, 06:53 PM   #14
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Default Re: Chacteristic foods of your campaigns?

I suppose the signature food of my game world would be rahk. It's made in large vats in which people throw all organic waste (and I do mean all). The vats use a combination of magic and chemistry to render it all down into a bland, if nutritious, surimi-like mush. It's a staple food of poor people, travelers, and of course adventurers. It's also the source of a lot of jokes during games.
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Old 01-26-2015, 06:57 PM   #15
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Dwarven Vodka is a staple in my fantasy, dating back to around 2001 or so when looking at the Earthdawn map we decided Throal looked to be somewhere around the Ukraine, so thus, Dwarven Vodka!
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Old 01-26-2015, 07:38 PM   #16
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Default Re: Chacteristic foods of your campaigns?

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I'm reminded of James H. Schmitz's "The End of the Line," set in a far future where everyone has lived on vat-grown tissues for so long that eating any natural organism is a death sentence. Except that there are mutants with superhuman digestive powers. . . .
Ironic considering how humans are essentially fragile herbivores with an "unnatural" taste for meat.
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Old 01-26-2015, 08:21 PM   #17
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Last monster the party killed, seasoned with garlic. On a stick.
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Old 01-26-2015, 08:55 PM   #18
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Default Re: Chacteristic foods of your campaigns?

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I run a fantasy city police campaign a couple of times a year, in a not-too-serious manner, for murder mysteries. I noticed that it has a couple of characteristic foods - bacon sandwiches and take-away pies - which aren't surprising for street-level policing, although the latest murder victim's pie-buying habits did supply a clue.

A THS campaign I played also had characteristic cuisine - the newest Chinese restaurant in town, whatever it served - but that was a PC's hobby.

Do your campaigns have characteristic food?
In a few points in my world, characteristic foods pop up. In a future setting in that world, early 22nd century, the most expensive food in the world is an imported (from off-planet) truffle, so expensive that it's literally worth many times its weight in platinum, and mainly consumed on Earth by royalty and the very highest aristocrats and wealthiest tycoons. On its planet of origin, it's considered 'poor folks' food'.

One of my NPC characters is an immortal (or nearly so) woman, who often teases her modern-day American husband and children about being 'food wimps' because they are so finicky about what is acceptable food (in millennia of life, she's seen every imaginable food preference and prejudice come and go). For their part, they've learned never to trust a 'just try it' from her without confirming exactly what it is they're sampling first.

That same family drinks a lot of lemonade, sort of a running joke.
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Old 01-26-2015, 09:01 PM   #19
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Default Re: Chacteristic foods of your campaigns?

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I'm reminded of James H. Schmitz's "The End of the Line," set in a far future where everyone has lived on vat-grown tissues for so long that eating any natural organism is a death sentence. Except that there are mutants with superhuman digestive powers. . . .
That in turn reminds me of an old running joke on the old Buck Rogers TV show. In the 25C almost everybody (at least in the civilized high tech cities) lives on 'food disks' of processed plant matter. Buck Rogers is willing (and even eager) to eat natural plants and to eat meat, which creates a simultaneous revulsion and fascination even among his friends.
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Old 01-26-2015, 09:22 PM   #20
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That in turn reminds me of an old running joke on the old Buck Rogers TV show. In the 25C almost everybody (at least in the civilized high tech cities) lives on 'food disks' of processed plant matter. Buck Rogers is willing (and even eager) to eat natural plants and to eat meat, which creates a simultaneous revulsion and fascination even among his friends.
Bujold had a scene about that in one of the Barrayaran novels, from Cordelia's viewpoint, IIRC. But that was "don't eat natural food," which is a common sf trope (it's in Heinlein's Future History, for example). It wasn't "dare not eat natural food lest you die."
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