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#51 |
Join Date: Oct 2015
Location: New England
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I guess they are built that way so as to be merely nuisance creatures with a low damage profile due to the low probability of successful attacks.
Speaking of flyers in Old School Monsters, what about the -3DX to hit Blook Hawks? Is that on top of the standard -4DX to hit a flying creature? |
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#53 | |
Join Date: Jun 2008
Location: Boston area
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Actually, I see that you contributed to that conversation. It was only a year and a half ago, so I can't imagine why you don't remember it. I gave a long summary of my final reasoning about blood hawks here, with the following conclusion. Not mentioned above was the requirement that blood hawks must attack from the same hex. This was my interpretation back in April 2023. I haven't had a blood hawk encounter since then so it hasn't really been tested (though, as usual, I gave way too much statistical information in that previous exchange). I'm okay with downgrading the penalty to hit a blood hawk on the wing, but I'm not positive about the following:
Last edited by phiwum; 11-18-2024 at 12:25 PM. |
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#54 | |
Join Date: Jun 2008
Location: Boston area
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I read blood hawks as having DX -4 when attacking on the wing. Their opponents would be at DX -4 as well if we ignore the -3 DX bonus when flying, so blood hawks have an adjDX of 9, which is better than any opponent who doesn't have and adjDX of 13 or more prior to the penalty. On the ground, however, the blood hawk has no negative penalty, but his opponent has a DX -3 penalty, according to your reading. The blood hawk wins this fight pretty handily. The last time we discussed this, Shostak pointed out that summing the two penalties (DX -4 and DX -3) for a blood hawk on the wing makes the blood hawk harder to hit than an invisible figure. That's pretty unreasonable. |
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#55 | |
Join Date: Aug 2004
Location: Pacheco, California
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A flying evasive figure needs compass and elevation.
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-HJC |
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#56 |
Join Date: Oct 2015
Location: New England
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Tell that to a giant attacking a halfling.
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