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Old 05-22-2024, 11:29 AM   #1
Regulus_Outrider
 
Join Date: Jan 2016
Default Half-Stat Defaults for Spells Douglas

As the Title implies, I'm trying to apply Douglas Coles rules for using Half Stat as the base for skills (Pyramid 3/65) to the Spell system (standard GURPS Magic).

I'm having difficulty figuring out how the skill level for spells is calculated exactly. It seems to be a separate formula from other skills, otherwise the Half-Stat file that already exists would work as is.

What am I missing here?
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