10-11-2021, 10:44 AM | #81 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Mix and Match 2021 (66 Combos)
combination 49: Keys of Olympus
49) Dungeon Fantasy Adventure 4: Two-Page Dungeons and Dungeon Fantasy 22: Gates The Gate to Olympus requires a key to enter, lest the Gods be perpetually petitioned for merely pedestrian purposes. But the key has been stolen, and the means of regaining it are perilous indeed. A Cursed Temple in the Land of Apes holds a powerful artifact that can track the key to olympus. But to reach the land of apes, one must pass through the orc lands and their watchtower near that gate, then find an ape to guide you to the temple. Once you have the artifact, you should travel to the frozen seas, past the dragon that takes toll on that gate, and find the ship where the key was sunk. The tracker will guide you. Then, with the key, you may open the gate, and present yourselves as worthy to stand before the Gods
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10-12-2021, 10:04 AM | #82 |
Hero of Democracy
Join Date: Mar 2012
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Re: Mix and Match 2021 (66 Combos)
Combination 50a: A Dark Relic
50) Dungeon Fantasy Adventure 4: Two-Page Dungeons and Dungeon Fantasy 23: Twists The PC's are asked to retrieve an relic of power lost aboard a ship. They are given a mystic compass that will point the way... but only when the needle is floated in human blood. They find the wrecked ship, and with it, its crew reanimated as hostile undead intent on dragging the characters down to a water grave with them. When they finally get the talisman, they will find it carved with skulls and other emblems of death... what exactly is this item for? Combination 50b: Me and My Army 50) Dungeon Fantasy Adventure 4: Two-Page Dungeons and Dungeon Fantasy 23: Twists With titles come lands, and with lands, come jealous neighbors. raise your troops and finish what they started. You will be in the front lines, of course, especially when assaulting a certain watchtower..
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10-14-2021, 01:28 PM | #83 |
Hero of Democracy
Join Date: Mar 2012
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Re: Mix and Match 2021 (66 Combos)
Combination 51: Penance at the Monastery
51) Dungeon Fantasy Adventure 4: Two-Page Dungeons and Action Adventure 1: Templar's Gold The Codex de Molay details a curse laid upon the templar's treasure, dooming those who seek to destroy the templars. Over a year and a day, the victim will waste away and die. The Journal also contains a prescribed cure for the curse: those who seek penitence may pilgrimage to an old monestary in the foothills of the alps, make a generous contribution, and spend the evening in prayer. That night, the pilgrim will receive a dream, in which a quest granting redemption will be made known to them. Examples:
Of course, the Baphomet probably know about the monestary, and even though they let it stand, they keep a close eye on those visiting it...
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! Last edited by ericthered; 10-28-2021 at 10:08 AM. |
10-14-2021, 04:07 PM | #84 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Mix and Match 2021 (66 Combos)
Very cool.
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10-15-2021, 08:55 AM | #85 |
Hero of Democracy
Join Date: Mar 2012
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Re: Mix and Match 2021 (66 Combos)
Combination 52a: Element-Shapers of the Grissom Cluster
52) Space Atlas: Grissom and How to Be a GURPS GM: High-Powered Origins Deep inside the Grissom skystone mines is a secret: an ancient device that can transmute rock into skystone at a distance, raising rocks out of the poisonous mirk of the below into the habitable regions. At least, that's what Grissom's sages say it does. They're trying to find out more, and they don't want anyone coming close to it. That's easier said than done, as many people are born with extrodinary control over the elements. Stormshapers and Flamemasters, Lightweavers and Shapechangers, all must be kept from the secret. And it takes a shaper to catch a shaper, or so the saying goes. The PC's are among these Element-shapers, and they may work for Grissom, or against it, but either way, they hold the fate of the cluster in their hands! We return to the wild blue, as in combinations 16, 26, and 40. The combination of powers, low tech, and space opera sensibilities make it a useful setting to work with. At the end I should sum up the setting as a whole. Combination 52b: The Galactic Knights and the Star Candle 52) Space Atlas: Grissom and How to Be a GURPS GM: High-Powered Origins The Psionic Galactic Knights wander the galaxy, fulfilling their oath to preserve and ensure peace and justice. Across the galaxy, deadly technologies of mass destruction and oppression must be resisted and destroyed, lest the galaxy fall into darkness. In a remote corner of the galaxy, the knights uncover a planetary regime endevoring to uncover an alien artifact with sufficient power to ignite a gas giant into a star. The knights must investigate the intentions of this effort: will this engine light up the galaxy in a wave of prosperity and light, or will it usher in a reign of destruction and fire?
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10-15-2021, 09:10 AM | #86 | |
Join Date: Aug 2007
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Re: Mix and Match 2021 (66 Combos)
Quote:
If it's thought that "Surely, More Power will fix that!" be aware that the Power needs to eb a pseudo-gravitic compression of the mass and that it needs to be very powerful indeed and ongoing. If you turn the compression off there will be nothing feeding fuel to the fusing core and it will go out. If you only want to blow stuff up heating the core of a gas giant to star-like temperatures might produce a large (but short-lived) explosion. If no Science! is needed or wanted just ignore this post.
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Fred Brackin |
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10-15-2021, 09:20 AM | #87 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Mix and Match 2021 (66 Combos)
Quote:
This is all quite true. The ignition of a gas giant into a star is the core premise of Grissom, if you read the PDF. I work with what I'm given. Though for "Psionic Galactic Knights" .... I'm inclined to give the science a pass. Some of the other Grissom settings may want to be aware of this though.
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10-15-2021, 11:24 AM | #88 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Mix and Match 2021 (66 Combos)
Quote:
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10-18-2021, 09:59 AM | #89 | |
Hero of Democracy
Join Date: Mar 2012
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Re: Mix and Match 2021 (66 Combos)
Combination 53: The Venus Chamber
53) Space Atlas: Grissom and Encounters: The Mysterious Airfield Grissom's secret is the size of an entire moon, or even the size of a small star, but the biggest clues and treausures of the engine happen at a very few dig sites where machinary and alien control stations have been dug down to. One of these is the Venus chamber, secreted under a BuAstro military spacecraft yard. These craft are mostly retired, but are kept in case of research and kept away from nieghbors who might want the unqiue Grissom-derived technology. That the tech isn't that desireable only works towards the true goal of hiding a dig site into the moon. Under the spaceport is a thriving research facility working hard to uncover the secrets of the moon. So if your players ever earn a look at the controls of grissom's moon (or what BuAstro thinks are the controls), you have a map for the dig site. Quote:
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10-19-2021, 09:13 AM | #90 |
Hero of Democracy
Join Date: Mar 2012
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Re: Mix and Match 2021 (66 Combos)
Combination 54: The Grissom Laberinth
54) Space Atlas: Grissom and Dungeon Fantasy 22: Gates While the ignited star is the first clue Grissom's researchers are unraveling, the thread winds across the cosmos, to unknown moons connected by a network of mysterious gates. The researchers hope that they will be able to figure out who these mysterious builders are before the larger galaxy becomes aware of the find. The stations often have automated defenses, and clearing them out can be quite troublesome, if quite rewarding. There is also a bizarre tendency towards aggressive wildlife living inside of the complexes. This must be part of the puzzle, somehow...
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