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#11 | |
Join Date: Oct 2012
Location: Ireland
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For those ones at least, I think I can get away with it, because I'm only planning to use one of each set of similar skills. (First Aid, Boxing, Judo) Survival and Naturalist could be another one to watch out for, but I don't think I have any naturalists. |
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#12 | |
Join Date: Sep 2007
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In most TV shows, the sciences and engineering tend to be all lumped together. So those are often good candidates for wildcards. Which five (just so I have an idea of what you mean)? The unarmed skills with damage bonuses based on relative level? |
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#13 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Burnsville, MN
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Perhaps in a different thread, I'd be interested in other folks' take on this.
__________________
Gaming Ballistic, LLC |
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#14 | ||
Join Date: Jun 2013
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Again, for Stargate, a single grappling skill - probably Judo rather than Wrestling - is probably fine.
__________________
GURPS Overhaul |
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#15 | ||
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Tags |
action, defaults, difficulty, house rules, skills |
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