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Old 04-22-2021, 08:56 PM   #13
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maximara's Avatar
Join Date: Aug 2004
Location: Sumter, SC
Default Re: Discussing Yrth History & Evolution of GURPS MAGIC

Originally Posted by Rupert View Post
As Magery 0 didn't exist then, all Mages had at least Magery 1, and thus 'as a mage' meant at least all spells in their available colleges requiring Magery 1 were available to them.
I know Magery 0 didn't exist then but another way to look at it is Clerics "used" and "cast" spells as if they were in a high mana area and high mana did exist back then.

In fact, Classic: Magic 2e p 95's "Spells of other colleges can be learned, and used as prerequisites, but not cast except in high-mana areas." reinforces this view.

Now what spells can a non-mage learn but not use (cast) in low and normal mana areas? Spells that do not require Magery 1 or higher.

This may have been the inspiration for Mana Enhancer which didn't appear in Classic until Conpendium 1 in 1996.
Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number.
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