09-14-2020, 11:02 AM | #121 | ||||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! Last edited by ericthered; 09-14-2020 at 12:30 PM. |
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09-14-2020, 03:46 PM | #122 | ||||
Join Date: Sep 2005
Location: Canada
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Re: DreadStormers [IC]
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[64] 20-09-14 23:45:46 CEST Mental Surgery to give Pothi Delusion (Daymar is above suspicion) [-5] and Incurious (12) [-5]. 3d6 <= 16 5 + 1 + 6 = 12 ... success Edit: I figured I probably should roll Acting for the trip/fall [65] 20-09-14 23:47:55 CEST Acting to "sell" his trip as genuine 3d6 <= 14 1 + 6 + 4 = 11 ... success
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Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
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09-15-2020, 07:36 AM | #123 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
Before we get too far ahead, lets finish this meeting between the two Dreadstormers. Do they have plans to meet up again, and do they have any other requests to make of each other?
------------------------------------------- As a note, Pothi also needs to cover his own back, so you may want to tweak those traits.
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09-15-2020, 10:37 AM | #124 | |
Join Date: Sep 2005
Location: Canada
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Re: DreadStormers [IC]
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------------------------------------------- Do you have any recommendations? Absent-Mindedness? Edit: Gullibility (12) [-10] might fit the bill.
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09-17-2020, 06:55 AM | #125 | |
Join Date: Jan 2014
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Re: DreadStormers [IC]
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-- Well I suppose I should start hanging around Floor 19, as opposed to showing up just before the fires break out. |
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09-18-2020, 05:45 AM | #126 | |||||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
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A quirk level delusion of "As long as I'm at my job they won't discipline me" might work. As might "You're only in trouble if you get caught", "The buddy system is not a big deal", compulsive risk-taking, Loner, or even sense of duty (Jakorbi). Though that last one could be risky if you don't trust Pothi's ability to keep a secret. Note: the penalty to mind surgery is cumulative: if you go back and make more edits to Pothi's mind I'll be looking at the total number of edits. Otherwise you can give him -100 in mental traits fairly easily just by coming back again and again. But the existing budget for traits that you have is pretty high as it is. Quote:
Hua quickly drops back down a hatch back into the viewing area on deck 6. Botha hadn't noticed her leave, but instead is staring at the lights playing out in hyperspace -- largely caused by the reality bubble at this point. A few other spacers have shown up as well, including a couple who seem to have romance on their minds. I have confidence Daymar will get you the electrical kit. Picking it up will simply be a matter of discretely getting it without Botha noticing when passing through deck 5 naturally. Could you roll for that, and what will Hua do after that?
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09-18-2020, 08:08 AM | #127 | |||||
Join Date: Jan 2014
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Re: DreadStormers [IC]
Well, unless the elevators are really fast, I probably want to be nearby the food. I recall deck 19 was mentioned as a "lounge" area or something, and while I could start hanging out there shortly before I start setting fires, that might be suspicious. So I should establish that I hang out there in advance.
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09-18-2020, 08:33 PM | #128 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
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"What happened? Where did you go?"
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09-19-2020, 06:48 AM | #129 | |
Join Date: Sep 2005
Location: Canada
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Re: DreadStormers [IC]
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Assuming that all works out, after visiting the stores and requisitioning his broken tool and the entire replacement kit he'll tell Pothi, "[Supervisor name] asked me to get this and drop it off, I'll meet you at the work site. I'll only be a few minutes!"
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09-19-2020, 02:35 PM | #130 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
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Pothi: "Sergant Zorvoro (the shift manager) asks too much. Just because we're always walking around the ship and they're not doesn't make us errand boys. Don't wear yourself out!" The quartermaster has a tougher mind than Korchathaw "Pothi" Pothazeezor (rolled a 10), but Daymar is on his game, and picks up the electrical kit and hides it without incident, his confident salute getting him past anyone who sees him in the hall.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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