04-17-2013, 09:35 AM | #51 |
Join Date: Feb 2006
Location: Not in your time zone:D
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Re: [HT] Small Calibre firepower
The question for me wouldn't be "Does it ever happen?" but "How does it happen in GURPS?".
Is the bullet sliding around your skull, as 2pt damage is 0 injury, a 3pt damage result giving 4 injury, ie it hasn't really creamed your brain but, like being smacked with big stick, it kinda rattles things around...
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"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
04-17-2013, 12:19 PM | #52 | |
Join Date: Nov 2009
Location: Oregon
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Re: [HT] Small Calibre firepower
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04-17-2013, 12:25 PM | #53 | |
Join Date: Jul 2008
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Re: [HT] Small Calibre firepower
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04-17-2013, 12:37 PM | #54 |
Join Date: Nov 2009
Location: Oregon
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Re: [HT] Small Calibre firepower
Ah, true. For that case, I'd second the house rule that non-penetrating Skull hits are treated as Face hits. This is especially important if using the bleeding rules, since the external scalp is quite capable of bleeding profusely. So for the case of a 2d pi+ Graze, it could inflict 1-6 injury without penetrating, or 4-8 if it penetrates. Hmm... probably want to use the higher of the two to avoid weird edge cases... so if you roll 5 vs effective skull DR 4, you'd inflict the higher of (5x1.5) or (1x4), in this case 7 damage. For non-graze hits this shouldn't be a big issue.
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04-17-2013, 01:04 PM | #55 |
Join Date: Feb 2006
Location: Not in your time zone:D
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Re: [HT] Small Calibre firepower
LOL sometimes I'm amazed at how dense my skull is:D
Non-pen Skull = Face and Graze it is. Makes the UT subdermal skull armor more bearable.
__________________
"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
04-17-2013, 03:38 PM | #56 | |
Join Date: Apr 2005
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Re: [HT] Small Calibre firepower
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Good catch on that edge-case, by the way. I always like finding those special cases to patch out, like the pi- grazing hits I mentioned. Edit: I'd probably put the cap on the face hit, instead of boosting brain-hit damage. Say, a skull hit that fails to penetrate the skull instead is treated as a regular face hit, but with a cap on injury of 4 points (The minimum injury a skull-penetrating hit can deal). It might be worth treating that as akin to the "blowthrough" behavior for the torso, and have further damage beyond that apply for bleeding rolls. Last edited by Phoenix_Dragon; 04-17-2013 at 03:42 PM. |
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04-17-2013, 05:36 PM | #57 | |
Join Date: Nov 2009
Location: Oregon
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Re: [HT] Small Calibre firepower
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guns, high-tech |
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