08-06-2014, 05:57 PM | #631 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: GURPS Spaceships Design Spreadsheet
In general, relativistic effects can be ignored as below the resolution of the rules for every reaction drive in spaceships except the total conversion drives and the antimatter pion drives with 15+ fuel modules (where it's making about a 10% difference).
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08-06-2014, 06:01 PM | #632 |
Join Date: May 2005
Location: Oz
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Re: GURPS Spaceships Design Spreadsheet
Yes, that seems about right. It's really not a correction I would bother making in a system in which the mass of empty propellant tanks is ignored.
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08-06-2014, 06:29 PM | #633 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: GURPS Spaceships Design Spreadsheet
Okay, cool. I wasn't sure if it would or not. Thanks.
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08-06-2014, 07:16 PM | #635 | |
Join Date: May 2005
Location: Oz
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Re: GURPS Spaceships Design Spreadsheet
Quote:
I didn't open the Excel file.
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08-06-2014, 07:19 PM | #636 |
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Join Date: Aug 2004
Location: Ventura CA
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Re: GURPS Spaceships Design Spreadsheet
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08-06-2014, 07:22 PM | #637 | |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: GURPS Spaceships Design Spreadsheet
Quote:
Except that the minimum acceleration for the relativistic section is 0.01, when I wanted 0.005 for the AM Pion drive. Probably not enough to screw things up. But it's odd to have such a high minimum.
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08-06-2014, 07:32 PM | #638 | |
Join Date: Nov 2009
Location: Oregon
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Re: GURPS Spaceships Design Spreadsheet
Quote:
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08-06-2014, 07:43 PM | #639 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: GURPS Spaceships Design Spreadsheet
Thanks. I didn't notice that. Can you tell I don't work with spreadsheets outside of gaming?
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08-07-2014, 12:13 AM | #640 | |
Join Date: May 2008
Location: CA
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Re: GURPS Spaceships Design Spreadsheet
Quote:
If you want a more complete description, it's an Excel file that calculates travel times, velocities, etc using Spaceships-like statistics (including delta-V requirements for relativistic travel). EDIT: If it makes you feel better, it has no macros or vB for Applications programming or anything; you should be able to open it and use it in 'safe mode' or whatever it is you call running Excel without allowing it access to the dangerous stuff with no issues. Last edited by Langy; 08-07-2014 at 12:19 AM. |
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Tags |
design, game aids, gurpsland, program, sheet, spaceships, spreadsheet |
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