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#21 | |
Join Date: Aug 2004
Location: Nashville, TN
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I didn't realize who I was until I stopped being who I wasn't. Formerly known as Bookman- forum name changed 1/3/2018. |
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#22 |
Join Date: Jun 2006
Location: Spain —Europe
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Hm... I like the magic system. I am the only one? Perhaps there is a bit of exaggeration about the theme?
Here is Collective Restraint site, with several official templates indexed by book and page number, and including conversions: GURPS dedicated page And keep in mind a lot of threads in these forums contains invaluable info and resources, including templates and conversions! EDIT: Ok, the web site doesn't work today... However it would be fixed.
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"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ Last edited by demonsbane; 11-13-2007 at 01:34 PM. |
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#23 |
Join Date: Dec 2004
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A point budget can be useful for monsters, a good way to make sure you don't accidentally go overboard with abilities.
Trying to fit certain abilities into a budget might also generate ideas about modifiers or different ways to do things. |
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#24 | |
Join Date: Mar 2006
Location: Iceland*
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The question 'How does a 250-point monster match up against 4 150-point characters?' is essentially unanswerable and meaningless. Too much depends on what those points were spent on, situation, terrain, goals and uncounted other factors. It's much more useful to look at the monsters relevant combat statistics and compare those to the PCs.
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Za uspiekh nashevo beznadiozhnovo diela! |
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#25 | |
Join Date: Nov 2007
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If your 250-point Archon of Universal Truth is the greatest tracker in the world, can live without food, speaks every language known telepathically, is a sage beyond compare and happens to be a whizz at calculus.... ...He is still going to have the snot beaten out of him by some jumped up 100-point combat fiend PC. I must admit that a lot of the time I just decide on a "reasonable" weapon skill roll and damage, and then make the rest up on the fly. Is the ogre capable of detecting the sneaky PCs? Yeah, it should have a +3 bonus to smell Perception but only an IQ of 8. PCs want to bribe him with food? Okay, it's reasonable for an ogre to have Gluttony so I'll allow it. In scenarios I pre-write for online publishing, of course, things are a little more formalised, but the nature of GURPs is that any given party of PCs will have wildly differing skills and specialisations, so I like to mould any encounters to allow the players to take advantage of them. |
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#26 | |
Join Date: Jun 2006
Location: Montreal, Canada
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#27 |
Join Date: Nov 2007
Location: Atlantic Canada
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Original Poster Here.
Thank you all so much for the advice! There are definitely some gems in there that are going to help me out. Wish me luck!
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/|\ Mike C. www.HubCityFanboys.com "May you know the Age of Hope when you see it." ~Vivian, "Blood and Chocolate" (2007 Film) |
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#28 | |
Join Date: May 2006
Location: Seattle, Washington
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Natural Encyclopedia: 660 GURPS bestiary entries It Came from the Forums: A Community Bestiary with 160 entries (last updated 2009...someday I will revisit.) |
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#29 | |
Join Date: Aug 2004
Location: Bakersfield, CA
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#30 | |
Join Date: Aug 2005
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Tolkien Elves? DND Elves? Shadowrun Elves? There are so many takes on any specific fantasy creature that only real world creatures can be covered in any detail and not be setting specific. |
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new gm, newbie |
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