02-25-2013, 04:26 PM | #61 |
Join Date: Mar 2005
Location: Maitland, NSW, Australia
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Re: Thoughts on Dragon hide armor
Personally I'd probably rule that the "dragon" persona has taken over the player's body and write him off as if he were killed. The dragon becomes a NPC.
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02-25-2013, 04:34 PM | #62 |
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Join Date: Sep 2004
Location: Southeast NC
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Re: Thoughts on Dragon hide armor
Am I the only one that couldn't help but add "...with the lemons" to the end of that?
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
02-25-2013, 04:40 PM | #63 | |
Join Date: May 2005
Location: Oz
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Re: Thoughts on Dragon hide armor
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Naturally, you'd handle this differently for a monster-PC campaign.
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Decay is inherent in all composite things. Nod head. Get treat. Last edited by Agemegos; 02-25-2013 at 06:41 PM. |
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02-25-2013, 07:48 PM | #64 |
Join Date: Jan 2011
Location: alocal
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Re: Thoughts on Dragon hide armor
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02-26-2013, 02:13 AM | #65 | ||
Join Date: Apr 2010
Location: Land of the Britons
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Re: Thoughts on Dragon hide armor
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The latter leads to a new dragon being made as affixing dragon scales onto living creatures allows them to slowly grow more scales until they're entirely covered and which begins the final transform into a dragon, in addition to adding a compulsive behaviour to find and affix more scales and/or hide this transformation. Whilst the element of shedding scales allows the dragon to "reproduce" several times over. It also likely encourages the dragon to range far and wide, leaving multiple hoards (that contain many shed-scales) around the place that it can let thieves steal from (a common story element with dragons). Whilst explaining the "I'll just pretend to sleep whilst you tiptoe around me stealing my stuff" trope when it is at home. Of cause the bigger the scales the better the armour, but smaller scales are much more common, so you still get the expected "older dragons make the best armour" trope too. You can also get much more interesting armour which includes pattens using scales from different dragons etc, which makes them significantly more fashionable and pushes up the demand (from both an in-game view, and a player based view... as its surprising how much aesthetics can govern a players choice*) * I say as someone who hasn't spent hours on end customising the look of my avatars and armour in computer-games, or discussing at length the tiny details of the various swords and clothing my players wish to buy or start with...
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04-03-2013, 03:44 PM | #66 | |
Join Date: Apr 2013
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Re: Thoughts on Dragon hide armor
My thoughts on the idea, mostly based on Kromm's mention of Aliens-style dragons:
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Pretty new to GURPS, so not sure about the regeneration to CP part - may be better as "the total regenerated HP becomes the total CP limit for buying exotic advantages, but comes with some disadvantages". Or something. |
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Tags |
dragon, dungeon fantasy, fantasy |
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