05-14-2021, 06:04 PM | #1 |
Join Date: Jan 2009
Location: Indaiatuba/SP Brazil
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Realistic Rules
Realistic Rules
Hello everyone, please help me with this: We're playing a Last of Us game and i'm playing a archer/smuggler. Our game is mildly (i mean, VERY mildly) cinematic and my main combat style is of course archery Have all the fixings: Arm ST +3 Bow ST 1 (Striking ST 2 bow only -60%) Striking ST 1 (as per Martial Arts) Strongbow With this i was trying to eek as much as possible from my bow and was thinking about a technique to raise a little more, my Bow-ST. Something like a Hard Technique that each +2 gives +1 in Bow ST. Is that realistic? It would be like this: Pull Heavy Bow (H) You know how to pull really heavy bows Each 2 points paid in this technique allows for +1 ST por the purpose of pulling heavy bows And about Bow ST. Martial arts allows for Striking ST +1 at max, but a single level in Striking ST for bows is realistic? Last edited by stranger38; 05-14-2021 at 06:07 PM. |
05-14-2021, 10:37 PM | #2 |
Join Date: Sep 2004
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Re: Realistic Rules
Personally, I'd favor both accuracy and rate of fire over adding a point or three to raw damage. Heroic Archer and a high Fast Draw is your friend. We also allow perks to avoid extra rolling on routine (repetitive) tasks if your final skill is 17+, which saves on dice rolling for things like Fast Draw and Bow loading.
As an aside, I don't believe there's any rule from preventing you from using a bow that has a higher minST than your current ST. You'll be at -1 skill per point over and suffer additional fatigue after each battle, but you'll do more damage with that bow. As a bonus you can switch to weaker bow matching your ST for accuracy when you need it. |
05-15-2021, 06:13 AM | #3 | |
Join Date: Sep 2020
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Re: Realistic Rules
Quote:
But if you're using Martial Arts, you should consider the Heroic Archer (aka Gunslinger for Bowmen) advantage. If water is likely, the Naval Training Perk voids the negatives for firing from a rocking rowboat. And Sure-Footed does the same, for bad footing. Thus he could stand on wet rocks, ice, or a rocking rowboat, and still shoot like he's on stable land. Hell, he could stand on a bunch of wet rocks ON a rocking rowboat and still shoot like he's on stable land. |
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05-15-2021, 06:41 AM | #4 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Realistic Rules
Don't get hung up on the name. Striking ST is what you use to do damage, regardless of what actual muscles are involved.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
05-15-2021, 06:47 AM | #5 | |
Join Date: Sep 2020
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Re: Realistic Rules
Quote:
I guess either works, but Arm ST just seems more logical, to me. But the difference between "Arm ST +4 [12]" and the combo "Arm ST +3 [9] and Striking ST 1 [5]", is only 3 points, though. |
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05-15-2021, 06:58 AM | #6 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Realistic Rules
This is what Strongbow is. You can ask your GM if he'd allow making it a leveled perk - I might allow it but probably not for a realistic game.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
05-15-2021, 05:44 PM | #7 |
Join Date: Jan 2009
Location: Indaiatuba/SP Brazil
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Re: Realistic Rules
Thanks a lot guys for the replies.
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05-15-2021, 05:49 PM | #8 |
Join Date: Jan 2009
Location: Indaiatuba/SP Brazil
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Re: Realistic Rules
Ah, qlmost forget:
Martial arts says that a single level of striking st is realistic. But that's a general striking st. Could be a specific striking st level like (knife only) be realistic? What i mean is: is it realistic to have striking st 1 and striking st (knife) ? |
05-16-2021, 01:30 AM | #9 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Realistic Rules
It could represent some kind of exotic training. Borderline realistic.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
05-16-2021, 07:07 AM | #10 | |
Join Date: Jun 2013
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Re: Realistic Rules
Quote:
A bit of warning, however - just because several things taken in isolation are realistic doesn’t mean the combination of them necessarily is. In this case, Strongbow + Arm ST + Lifting/Striking ST, each at their maximum allowable levels, may be over the edge. Consider that various flavors of trick shooting with a bow are certainly realistic (see Lars Anderson), and using a bow in battle is certainly realistic (see history), but actually pulling off trick shooting in a battle really isn’t - at least not with the kind of reliability you need to not get killed.
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