08-15-2005, 10:44 AM | #1 |
Join Date: Aug 2004
Location: In a cave, no really ask my wife.
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User Made Items for GCA4
This is an effort to compile all the custom GCA stuff into one thread as I suggested. So here we go...
Several folks have made various add-ons for GCA4: Melange has been making several custom Character Sheets. Including his more than cool Flexsheet. Kuroshima has made two GURPS Spirits ritual magic data sheets, covering the techniques as both average skills and hard skills. Silverthorne has compiled an excellent list of quirks in a data sheet. Sheldrine has also made a custom sheet that can use potraits the size of a typical Neverwinter Nightsİ character portrait. I've got a fantasy equipment guide that I'll be adding to. Eric B has 4e conversions of Alien Races and Fantasy Folk and a few other goodies. You can find these files at Melange Madness Network, Corey's GURPS Stuff, and of course Eric's GURPSLand. If I missed your custom character sheet or data file post and let me know. I'll update the top post as needed. If you need your non-official stuff hosted for others contact Melange or Myself and we'll put them up. That's about it because I hate starting threads.
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MIB #2289 | I host some GCA stuff |
08-15-2005, 03:57 PM | #2 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: User Made Items for GCA4
If anybody wants my THS template conversions, I'll post 'em somewheres. However, they are somewhat different from other people's versions of the same stuff.
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08-15-2005, 04:44 PM | #3 | |
Join Date: Aug 2004
Location: In a cave, no really ask my wife.
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Re: User Made Items for GCA4
Quote:
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MIB #2289 | I host some GCA stuff |
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08-16-2005, 05:01 PM | #4 |
Join Date: Aug 2004
Location: In a cave, no really ask my wife.
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Re: User Made Items for GCA4
Also if you're hosting any custom sheets of your own post and let folks know.
It's a lot easier for some to make their own tweaked versions of a data sheet if someone else has a base they can start from. Additionally I'm currently working on Traveller 4e updates with Lethe (I believe haven't heard from him) and if anyone wants to help out let me know. Right now I'm tackling Alien Races 1&2, races are done just working on the profession templates.
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MIB #2289 | I host some GCA stuff |
08-16-2005, 05:47 PM | #5 |
Join Date: Aug 2004
Location: Phoenix, Arizona, USA, Earth, Sol, Milky Way, Infinity.
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Re: User Made Items for GCA4
I haven't even tried. Are the data sheets in GCA easier than the ones for GCB? I tried some custom ones in GCB and got frustrated before I was successful at it.
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08-16-2005, 06:09 PM | #6 | |
Join Date: Aug 2004
Location: In a cave, no really ask my wife.
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Re: User Made Items for GCA4
Quote:
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MIB #2289 | I host some GCA stuff |
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08-17-2005, 07:03 AM | #7 | |
Join Date: Sep 2004
Location: Canada
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Re: User Made Items for GCA4
Quote:
It still helps to have a bit of a head for programming, but if you don't it'll at least be less painful. :D
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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08-22-2005, 11:38 AM | #8 |
Join Date: Jul 2005
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Re: User Made Items for GCA4
I have a Magic Items list out there somewhere. It was written for 2.2 but I am in the process of converting it to 4. If anyone has MagicItems I would be happy to add them to my current file.
Sean-Michael |
08-26-2005, 09:04 AM | #9 |
Join Date: Aug 2004
Location: Y'know, around.
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Re: User Made Items for GCA4
Since it looks like GDFs go here: Fuzion GDF.
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08-28-2005, 09:50 PM | #10 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: User Made Items for GCA4
I have a selection of custom datafiles for GCA at the MyGURPS GCA Page with the following:
1. A GDF that adds in my house rules, for those who like them. It causes Per and Will to be based off of 10 (instead of IQ), reduces the value of age-related traits, fixes Arm ST/DX, adds the Diabetic disadvantage, includes several new Modifiers for advantages, and more. Check out the main MyGURPS page (link in my .sig) for details. 2. A GDF that adds the rules for Ritual Magic with two tweaks to improve it and prevent abuse: Path skills no longer default to core skills and spells are Average techniques instead of Hard. Small changes, but they really improve the Ritual Magic rules, in my experience. 3. The GDF for GURPS Mysteries, which is now part of the official data update. If and when I get around to converting the Professional Templates, you'll see them here first. 4. A GDF compilation of Talents and Wildcard! Skills -- all of the official ones from the various sourcebooks (so you don't have to include every single GDF in your dataset just to get the Talents) plus the best of the best from right here in the forums. I really recommend this one for the homebrew stuff alone. 5. (Just added) The GDF-in-progress for our GURPS Star Trek game. Not very polished, but it's got Starfleet Enlisted, Starfleet Academy, and Klingon Marine templates; rules, skills, and equipment for the Bat'leth; and racial templates for Klingons, Ullians (they were in one TNG episode) and an amphibious player-created race, the Nadissians. Instructions: I've also included a set of instructions explaining how to download, save, and install these files for anyone not familiar with the process. Feel free to look through and download any of these files and use them if you like them.
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
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