Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Play By Post

Reply
 
Thread Tools Display Modes
Old 06-04-2021, 09:20 AM   #401
Hide
 
Hide's Avatar
 
Join Date: Nov 2016
Default Re: [DFRPG] Crawl! OOC

Quote:
Originally Posted by ericthered View Post
(...) when we built the wall and smoked them out was the door open?
While Ajardoor replies, I can tell you it was established: We took actions for this and it was part of the plan to have the door open.

Gathika suggested long ago to open the door:
Quote:
Originally Posted by PumpkinLorica View Post
(...)Comrades... maybe we will need check the door for normal traps and open it before we start the fire (...)
And Vicious did it:
Quote:
Originally Posted by vicious Violence View Post
(...)I would like to roll FORCED ENTRE (sl 12) with extra effort (+1) to open the door(...)
__________________
- 画龍点睛。Hide。

Last edited by Hide; 06-04-2021 at 01:42 PM. Reason: Spelling.
Hide is offline   Reply With Quote
Old 06-04-2021, 01:20 PM   #402
vicious Violence
 
vicious Violence's Avatar
 
Join Date: Feb 2021
Location: in your heart
Default Re: [DFRPG] Crawl! OOC

Vic uses first aid (sl 14, rolled 14) to awaken the prisoner, splashing water in his face. It is now time to begin the interrogation.

Vic drags the man towards the entrance's chamber.

Last edited by vicious Violence; 06-04-2021 at 02:20 PM.
vicious Violence is offline   Reply With Quote
Old 06-04-2021, 02:38 PM   #403
vicious Violence
 
vicious Violence's Avatar
 
Join Date: Feb 2021
Location: in your heart
Default Re: [DFRPG] Crawl! OOC

Are all the fallen enemies humans? and the one we are going to interrogate, is he also human?
vicious Violence is offline   Reply With Quote
Old 06-04-2021, 09:08 PM   #404
ajardoor
 
Join Date: Jun 2010
Default Re: [DFRPG] Crawl! OOC

Quote:
Originally Posted by ericthered View Post
GM, when we built the wall and smoked them out was the door open?
Yup. The furnace was outside the cave.

Quote:
Originally Posted by ericthered View Post
GM, could I get a description of the mess hall entrances and exits?
The mess hall has an exit further to the left (or west if we're talking compass directions) that leads to another large room, and a downward slope to the north. Not counting the stuff on the right you've already been told about.

Quote:
Originally Posted by vicious Violence View Post
Are all the fallen enemies humans? and the one we are going to interrogate, is he also human?
Yeah, they're all human.
__________________
My blog: http://tabletoprpg333.home.blog
ajardoor is offline   Reply With Quote
Old 06-05-2021, 01:09 PM   #405
vicious Violence
 
vicious Violence's Avatar
 
Join Date: Feb 2021
Location: in your heart
Default Re: [DFRPG] Crawl! OOC

Vic uses interrogation with torture to question the prisoner taking his time. Default interrogation is 5, using torture+6, and taking time to do it +1


12 to pass

1 rolled 11
2 rolled 12
3 rolled 10

Rolled 14 for fast talk (failed) regarding reattaching his leg.

Vic tries to detect if he is lying but can’t really know. Detect lies is to know if we kill him or not.

Telrith if you want know something now’s the time.

Last edited by vicious Violence; 06-05-2021 at 01:19 PM.
vicious Violence is offline   Reply With Quote
Old 06-06-2021, 04:06 AM   #406
ajardoor
 
Join Date: Jun 2010
Default Re: [DFRPG] Crawl! OOC

The failed Fast Talk roll ruined the Interrogation attempt.

Also, resorting to torture will really annoy your opposition - they might not try surrendering or retreating in the future...
__________________
My blog: http://tabletoprpg333.home.blog
ajardoor is offline   Reply With Quote
Old 06-06-2021, 08:05 AM   #407
ericthered
Hero of Democracy
 
ericthered's Avatar
 
Join Date: Mar 2012
Location: far from the ocean
Default Re: [DFRPG] Crawl! OOC

Quote:
Originally Posted by ajardoor View Post
The mess hall has an exit further to the left (or west if we're talking compass directions) that leads to another large room, and a downward slope to the north. Not counting the stuff on the right you've already been told about.

The right (east) is where we came from, correct? Or is that and the exit the others ran down two separate passages?
__________________
Be helpful, not pedantic

Worlds Beyond Earth -- my blog

Check out the PbP forum! If you don't see a game you'd like, ask me about making one!
ericthered is offline   Reply With Quote
Old 06-06-2021, 12:29 PM   #408
Hide
 
Hide's Avatar
 
Join Date: Nov 2016
Default Re: [DFRPG] Crawl! OOC

Quote:
Originally Posted by ericthered View Post
The right (east) is where we came from, correct? Or is that and the exit the others ran down two separate passages?
Well:

Right now we are at the entrance chamber's exit. The chamber is this place which hosted a series of niches with skulls, with an exit door leading to a corridor.

Starting from the exit door, the corridor runs to the left and to the right. We have not seen what is in the left.

We took the right, and found a small room with 3 guys and Telrith somehow spied into the mess hall that lies beyond the room.

After you asked, the mess hall (dining room):

Quote:
Originally Posted by ajardoor View Post
(...) has an exit further to the left (or west if we're talking compass directions) that leads to another large room, and a downward slope to the north (...)
When we fell back, we ran back to the exit door, and stationed there to defend against the pursuers (we were facing to the right).

After the defense, Bain placed the cart behind him, in the left corridor (exit door wise).

So, from the entrance chamber:

The exit door is facing west.
The right corridor is facing north and leads to a small room and the mess hall.
The door located by the left (west) within the mess hall, leads to a large room.
But if we keep going straight (north), within the mess hall, there’s a downward slope.
The left corridor is facing south. We haven’t been there.
__________________
- 画龍点睛。Hide。
Hide is offline   Reply With Quote
Old 06-06-2021, 12:44 PM   #409
ajardoor
 
Join Date: Jun 2010
Default Re: [DFRPG] Crawl! OOC

Quote:
Originally Posted by ericthered View Post
The right (east) is where we came from, correct? Or is that and the exit the others ran down two separate passages?
You came in from the south. The mess hall, on the left, is north west. The room with the card players was on the right, to the north east.
__________________
My blog: http://tabletoprpg333.home.blog
ajardoor is offline   Reply With Quote
Old 06-06-2021, 09:39 PM   #410
Hide
 
Hide's Avatar
 
Join Date: Nov 2016
Default Re: [DFRPG] Crawl! OOC

Quote:
Originally Posted by ajardoor View Post
You came in from the south. The mess hall, on the left, is north west. The room with the card players was on the right, to the north east.
I see, thank you!

Bain checks the chambers:

Rolling perception (detect magic) 10
3d6 = 8
Rolling traps 12
3d6 = 11
Rolling tracking (run away bandit) 12
3d6 = 7
Rolling observation (looking for items) 12
3d6 = 9

Awaiting output!
__________________
- 画龍点睛。Hide。
Hide is offline   Reply With Quote
Reply

Tags
dfrpg, dungeon fantasy, fantasy, magic, martial arts

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:28 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.