01-03-2022, 12:34 PM | #91 | |
Join Date: May 2005
Location: Lynn, MA
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Re: Corco's Villa
Seconded! Here Here!
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I did have some good suspicions at that point, but didn't verify anything. Don't get me wrong, I'm having fun with it! Just not what I'd call productive. |
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01-04-2022, 05:45 AM | #92 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Corco's Villa
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This is the sort of thing that careful planners would have come up with, but that I don't want to bog the game down with. And you as players did give it some thought. No destiny point required. The penalty is growing though.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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01-17-2022, 10:43 AM | #93 |
Join Date: May 2005
Location: Lynn, MA
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Re: Corco's Villa
We're outnumbered by like 200 to 1 at the tomb.
There isn't enough resistance in this world to help with a distraction. The temples available won't hide us, and it's been established that Vassarious would need a teacher to figure out how to modify anything. Vassarious can't shapeshift without giving away their position. Vassarious can't get past the checkpoints, and there is a fair chance that the Kunifax identity is blown. (But we could jump someone and have Halcyone take a new identity). Vassarious' skill levels are too low to try and hack in and do anything sweeping. I'm at a bit of a loss as to how we close this case. |
01-18-2022, 05:59 AM | #94 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Corco's Villa
You've thought of a number of ways forward already.
I will point out that the emperor has been tracking both you and Halcyone. You also have a teacher/expert on the magic, if you think about it. V has wild card skills and wildcard points to burn, so while they might be 14's, I'd hardly call them "useless" ... they're still a secret agent with points to cover failed rolls and the ability to fight their way out of most situations. The team might have to settle for a multi-step plan though. You won't be able to simply fight your way through. The resistance is not active in the capital. You might be able to scrounge some up on this world. I have confidence in this team to accomplish the mission.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
01-18-2022, 07:22 AM | #95 |
Join Date: Jan 2014
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Re: Corco's Villa
OK, here's a plan with too many moving parts at the moment.
1) One of us heads into the tomb and Jenga's over the emperor's pattern 2) At the same time, one of us gets into position to replace the priest in charge of fixing breaks in the pattern. 3) Then it's just a matter of having the pattern reassembled correctly. |
01-18-2022, 09:49 AM | #96 | |
Join Date: May 2005
Location: Lynn, MA
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Re: Corco's Villa
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2] I don't think this needs to happen, I think once it's back in its proper place, I think Maximus will take care of the rest. 3] See #1 We know we need to get to it and re-arrange things... The issue is how to gain entrance to a place where everyone with clearance is recognized by the guards at the checkpoint. Halcyone might be able to pull it off replacing someone, but without shapeshifting, Vassarious can't. V could shapeshift to his air form and slip in, but they would know the form he is in and be on alert. once inside, he can't shift back without giving away his presence, and can't move the blocks in air form (I don't think). |
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01-18-2022, 11:22 AM | #97 |
Join Date: Jan 2014
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Re: Corco's Villa
I dunno, I kinda figured that the problem was having to make alterations for half an hour. If we break the pattern, we take the emperor off the table, which means:
1) Unrestricted shapeshifting 2) The Heroes could be reasoned with 3) They're going to try to put the pattern back together so we could subvert that. |
01-19-2022, 08:27 AM | #98 | |
Join Date: May 2005
Location: Lynn, MA
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Re: Corco's Villa
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1) If we're discovered, shapeshifting becomes somewhat moot. The transformation takes 10 seconds, far too long for tactical situations. 2) We can certainly try reasoning with them once Maxmux is "offline". 3) Perhaps if we're interrupted, but if the process is completed, then the true Maximus is likely to take immediate steps to make sure everything is put right and kept that way. |
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01-19-2022, 09:58 AM | #99 | ||||
Join Date: Jan 2014
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Re: Corco's Villa
I'm just going to merge both posts:
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Well given my plan was to take this priest tomorrow... |
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01-19-2022, 12:43 PM | #100 | |||
Join Date: May 2005
Location: Lynn, MA
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Re: Corco's Villa
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I suppose if I do shapeshift and use the air elemental from I might be able to slip through undetected and just head back and forth... Quote:
----------------------------------------- PS. Sorry for being a bit frustrated on the board... I've been a bit frustrated elsewhere and there is bleed. |
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