08-03-2015, 01:31 AM | #161 |
Join Date: Dec 2007
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Re: Ideas Are Easy
In the far future, elves, cat girls, golems, bipedal wolves and more battle with swords and sorcery...except the "sorcery" isn't. Sorcerers are people who are able to communicate with nanotech. Clerics are people who are able to communicate with the uploaded intelligences occupying Deus, a planet-wide computer . Wizards are the people who seek out, study and carefully hoard the surviving scraps of TL 11-13 technology. And the various races that now occupy the world were created as living toys during the decadent last days of humanity.
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08-03-2015, 02:54 PM | #162 | |
Join Date: Dec 2007
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Re: Ideas Are Easy
Quote:
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08-03-2015, 05:15 PM | #163 | |
Join Date: Sep 2007
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Re: Ideas Are Easy
Quote:
There might be an interesting story there. Suppose dragons were more powerful than early warbirds, but less powerful than later ones. As with so many things, technological development in the war threaten to make the traditional dragon-riding knights of the air obsolete. There might be nations with natural dragon resources that have an early advantage, only to be overcome by technological powerhouses. (Something like Japan-US in the Pacific.) Or internal struggles within a nation as to which path to take. Or a quantity-versus-quality choice (analogous to those difficult-to-manufacture Spitfires in the Battle of Britain). |
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08-03-2015, 06:25 PM | #164 |
Join Date: Mar 2013
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Re: Ideas Are Easy
They have the internal combustion system, it's just that dragons are really, really powerful, more than any weapon we could make even today, so they pretty much put a saddle with a turret on them and have someone ride them rather than build an airplane.
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Jordan Smith, Dimension hoping hobo: http://forums.sjgames.com/showpost.p...&postcount=492 Last edited by crretin; 08-04-2015 at 02:53 PM. |
08-04-2015, 03:25 AM | #165 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Ideas Are Easy
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08-04-2015, 06:59 AM | #166 |
Join Date: Sep 2007
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Re: Ideas Are Easy
Except that it's so hard finding Eternals to combust. They're not fond of being made into fuel, as you can imagine.
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08-04-2015, 07:17 AM | #167 |
Join Date: Sep 2008
Location: near London, UK
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Re: Ideas Are Easy
The wyrm dieth not; his fire is not quenched.
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Podcast: Improvised Radio Theatre - With Dice Gaming stuff here: Tekeli-li! Blog; Webcomic Laager and Limehouse Buy things by me on Warehouse 23 |
08-04-2015, 02:52 PM | #168 |
Join Date: Mar 2013
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Re: Ideas Are Easy
right sorry, that was meant to be internal
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Jordan Smith, Dimension hoping hobo: http://forums.sjgames.com/showpost.p...&postcount=492 |
08-06-2015, 10:15 AM | #169 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Ideas Are Easy
Operation Monster:
This is a monster hunters campaign composed entirely of monstrous PC's. As mundane humans are outclassed by monsters (generally humans should be limited to 200 points or less), the government has assembled a task force of monsters to fight back.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
08-06-2015, 05:06 PM | #170 | |
Join Date: Aug 2004
Location: Denver, Colorado
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Re: Ideas Are Easy
Quote:
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-- MXLP:9 [JD=1, DK=1, DM-M=1, M(FAW)=1, SS=2, Nym=1 (nose coffee), sj=1 (nose cocoa), Maz=1] "Some days, I just don't know what to think." -Daryl Dixon. |
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