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#21 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Of course Milord Snobbybrit could believe that Tribe B is playing them for fools and they might as well hit them where it hurts most. That is also a strategic decision, just not the most subtle and so not the best example of how tactics and strategy diverge.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison Last edited by jason taylor; 12-23-2016 at 10:01 AM. |
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#22 |
Join Date: Aug 2010
Location: The Land of Enchantment
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As a product of a military educational system, I'd support having specializations for Strategy such as (Grand) and (Operational). The latter probably needs to sub specialize by type (land, naval, etc.), though there is a lot of cross-training.
The real problem, as always, is in figuring out when you need to use Tactics and when you need to use Strategy (Operational). A fair rule of thumb for game purposes is probably something like "If you have to worry about logistics, it's Strategy."
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I'd need to get a grant and go shoot a thousand goats to figure it out. |
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#23 |
Join Date: Oct 2014
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As far as Mass Combat goes, Tactics is for combat when you command 5 elements or less (an element being either a vehicle or a fire team or the local equivalent in your universe (say 10 spear(wo)men in a medieval era)), and Strategy for more, though I'd allow some leeway for Hero elements (One soldier with enough firepower to rival an entire fire team (a single superhero for instance)) in the final headcount and probably not count them unless there were *a lot* of hero elements.).
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#24 | |
Join Date: Aug 2005
Location: Portland, Oregon
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There are a number of tactical decisions that have to do with logistics. Getting ammo forward for instance. Or conserving it. Stopping to rest, or eat, or relieve waste(the last is never mentioned but must in fact be a critical decision at times). These are all decisions that would probably go under the heading of logistics but they are also taken at the tactical level.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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#25 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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The way I run the skills is such:
Strategy is what you use before the battle. Tactics is what you use during the battle (in small skirmishes). I don't run large scale battles... but if I did I'd probably use Strategy rolls (have to check Mass Combat rules, it's been a long time since I read them). |
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#26 | |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Personally, I'd like to see a split between Tactics (Small Unit) and Tactics (Large Engagement), and use the latter for most things Mass Combat currently uses Strategy for, and save actual Strategy for an even larger-scale "Mass Combat - Winning The War" ruleset. |
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#27 | |
Join Date: Aug 2010
Location: The Land of Enchantment
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5 elements sounds like a platoon. 5 squads, right? I'd argue it should be Tactics up to company level in modern warfare. Say, 16 elements. (I'm just sort of bloviating, here, though.)
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I'd need to get a grant and go shoot a thousand goats to figure it out. Last edited by acrosome; 06-17-2017 at 07:30 PM. |
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#28 | |
Join Date: Aug 2005
Location: Portland, Oregon
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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#29 |
Join Date: May 2007
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Multiple layers of decision making.
Policy -- what's important to this nation (or group of nations.) How do we get it? Can we do so without fighting? Do we fight alone -- or with allies? What will we give up to get the support of allies? (& much more.) Strategy -- since we've (presumably) decided to fight, how do we use fighting to attain our national goals? Which theater of operations do we choose (or are forced into by our opponents?) Do we go for seizing resources (oil fields, say) or destroy the enemy's forces or maneuver him out of the area without fighting? If we go after the enemy's military strength, which part do we go after first? What's important in this theater of operations, and how do we get it? Operations -- the use of battle and maneuver within a theater of operations to gain the objectives decided on at the strategy level. Tactics -- the use of firepower, maneuver, and shock on the battlefield to destroy enemy forces, capture key points (terrain) or otherwise win battles. Examples -- early 1863, the Confederates, in Virginia. Policy -- defend slavery by maintaining an independent Confederacy. Strategy -- stand on the strategic defensive. Put the onus of continuing the war on the d--n Yankees. Make their army come to yours. Defend Richmond for its economic & political importance. Operations -- if the Yankees can choose when & where to fight their firepower & numbers will swamp the Army of Northern Virginia. Therefore, don't give them that time -- let 'em get to a battlefield, let 'em prepare to attack -- then strike at them. Find isolated detachments and hit them by surprise & with superior numbers. At Chancellorsville, send Stonewall Jackson around the Union right to bushwhack an isolated Union corps. Tactics -- Get on their flank. Maintain surprise. Hit 'em with everything you've got like an avalanche. Voila. |
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#30 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Strategy: Prioritize European Theater conduct holding action followed by counteroffensive in Pacific. Seize necessary airstops to bring Japan within bombing distance, bypass islands that do not suit this priority. Operations: Spruance orders Mitscher to accept temporary naval defensive to protect assault on Saipan, conduct limited counteroffensive and pursuit with Saipan remaining as priority. Tactics: Intercept incoming strikes with fighters and shipborne antiaircraft fire, guided by improved sensory and communications technology. Then execute long range airstrike against enemy carriers. Logistics: Prepare full scale airstrip on Saipan with mass engineering as soon as enemy are cleared. Propaganda: Vulgarly nickname battle after an Appalachian blood sport.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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Tags |
basic, skill of the week, strategy, tactics |
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