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#31 | |
Join Date: Aug 2004
Location: Los Angeles
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How to Be a GURPS GM, author Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, beginners' intro) GURPS Discord, unofficial hangout and real-time chat |
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#32 |
Join Date: Oct 2014
Location: Chicagoland
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Cool! Thank you for your efforts to spread the GURPS word. :)
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GMing Since 1982. |
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#33 |
Join Date: Jun 2005
Location: Lawrence, KS
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That explains part of why How to Be a GURPS GM felt oddly incomplete to me. My games commonly have a huge amount of social interaction and use various sorts of social mechanics a lot. I wasn't expecting a shorter version of Social Engineering but I did think there would be a bit more about character interaction. But if you rarely use them I can see they wouldn't be at the front of your mind.
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Bill Stoddard I don't think we're in Oz any more. |
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#34 |
Join Date: Aug 2004
Location: Los Angeles
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It wasn't a hole I was even aware of until reading "Social Engineering" and realizing, "Ohh..."
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How to Be a GURPS GM, author Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, beginners' intro) GURPS Discord, unofficial hangout and real-time chat |
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#35 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Bill Stoddard I don't think we're in Oz any more. |
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#36 |
Join Date: Aug 2004
Location: Los Angeles
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Fourth post has arrived! Your First Influence Rolls.
Today was originally scheduled for "Your First Melee Combat," but I wanted to get something in there on influence rolls, and didn't want to have to skip 'backwards' from the way subjects are ordered in both Lite and Basic. Next week, we'll get to smack somebody.
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How to Be a GURPS GM, author Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, beginners' intro) GURPS Discord, unofficial hangout and real-time chat |
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#37 |
Join Date: Oct 2014
Location: Chicagoland
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Nice! Thank you for writing about Influence rolls for your introductory guide.
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GMing Since 1982. |
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#38 |
Join Date: Aug 2004
Location: Los Angeles
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Just a note to say that the "New to GURPS" series hasn't gone anywhere, I've just finally decided that Wednesday is my most convenient day for posting.
So... see ya in a couple of days for Rex's first blooding!
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How to Be a GURPS GM, author Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, beginners' intro) GURPS Discord, unofficial hangout and real-time chat |
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#39 |
Join Date: Aug 2004
Location: Los Angeles
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The time for combat has arrived! Your First Melee Combat has been posted. Come see if Rex gets his head wrecked or not.
Please, please, let me know if you notice any errors in this one. Guide for newbies isn't much good if it gets things wrong. Enjoy!
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How to Be a GURPS GM, author Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, beginners' intro) GURPS Discord, unofficial hangout and real-time chat |
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#40 |
Join Date: Jun 2005
Location: Lawrence, KS
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I don't think it's really right to say "the second turn is over." Rex has a second turn and Bart has a second turn, but there's not an overall second turn. The different turns overlap. For example, if Bart tries an all-out attack (Strong) on his second turn, then he has no defense, and he still has no defense when Rex attacks on Rex's third turn—the defense only comes back on Bart's third turn. There is no overall third turn, either.
This is a small point, but it could lead to confusion, so I think it's important to state it exactly at the outset.
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Bill Stoddard I don't think we're in Oz any more. |
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