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#11 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Don't forget that unlike Less Sleep, the trait Doesn't Sleep grants complete immunity to sleep afflictions, including drugs, magic, hypnotic suggestions, nano, brainbugs, psi, and infomorph-affecting viruses.
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#12 | |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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THS for biologicals wouldn't even matter as inducing unconsciousness is effectively the same and no harder than strong sleeping pills.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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#13 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Also, funny how you immediately jumped to THS. I kinda tried to dilute THS references with magic and psi. ^_^ |
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#14 | |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Sleep drugs are very difficult to produce. Unconsciousness is rather easy to induce, especially if you don't care about after effects. But what's fair in one setting as a UB is not fair for another. For a truly realistic setting, I would consider anything fewer than 6 hours of required sleep to need a UB for humans.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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#15 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Uh, why in this case? We've all known or at least heard of people who get by on less. I used to have a six-hour sleep cycle. It's not particularly inhuman, nor does it provide some sort of surprise advantage that would be worth more than 2/level. Why UB? |
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#16 | |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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As to sleep, getting by is not the same as needing no more than. Also Gurps assumes a non-stop adventuring life, so the rules are quite harsh. In reality, there are ways to temporarily get by with much less sleep, food, water, etc. but only by restricting behavior far more than would make sense in an action type game.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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#17 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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I didn't say impossible. IIRC Kromm once said that UB isn't supposed to be a tax 'just because'. It should be used for things like increasing the cost for traits that produce surprise value or other benefit beyond the base cost of the advantage.
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#18 | |
Banned
Join Date: Oct 2007
Location: Europe
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#19 | |
Banned
Join Date: Oct 2007
Location: Europe
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It's just thoughtless that the core books doesn't offer up suiable Limitations for "Not Immune" for traits like Doesn't Sleep and Unaging. |
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#20 |
Banned
Join Date: Oct 2007
Location: Europe
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Yup. UB-like "taxes" act on all created characters, not just those created by the players, and serve the function of reducing the occurence of the taxed trait in world statisical terms.
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doesn't sleep, less sleep |
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