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Old 08-02-2013, 09:02 PM   #11
Ulzgoroth
 
Join Date: Jul 2008
Default Re: Wait Maneuver clarification

Quote:
Originally Posted by sir_pudding View Post
It needs to be something with some game mechanical or narrative relevance. "If he twitches" isn't good enough, IMO.
I don't like to put it that way, but I agree that a condition such that nobody at the table has any way to tell when it's happened isn't good, and would put 'if he twitches' in the sense intended here under that.

However, I do think that if your mechanics can be subverted by a third party dropping a handkerchief at a strategic time, there's probably something off.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
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