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Old 08-02-2011, 11:22 AM   #1
GURPS Line Editor
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Join Date: Jul 2004
Location: Montréal, Québec
Default Call for Playtesters: Discworld Roleplaying Game

Sir Terry Pratchett's Discworld novels have become classics in their own time. Their influence on modern fantasy has been profound; they have entire conventions dedicated to them, and have inspired spin-off media that include art books, TV adaptations, and games. One such game was the Discworld Roleplaying Game, for GURPS Third Edition. By dint of being for the previous edition of GURPS, though, this has become a classic of sorts as well – at least in the sense of GURPS Classic. Which is to say, the time has come to update it to GURPS Fourth Edition!

For over a year, Phil Masters has been hard at work doing exactly that. He has merged the Discworld Roleplaying Game with GURPS Discworld Also. He has expanded that content to cover Sir Terry's writings over the decade since we released those books. And he has updated all of the rules to GURPS Fourth Edition. The result? A manuscript for a 400-page standalone RPG! This monster needs three things:
  1. A thorough rules review by GURPS experts, some of them Discworld fans. Since the game has been simplified so that Discworld fans who are new to gaming can jump right in, we seek people who can set aside blind adherence to GURPS where needed. However, it is also important that these playtesters point out where crucial rules have gone missing, make sure that the points add up, and so on, just as for any GURPS playtest.

  2. A thorough canon review by Discworld experts, some of them GURPS fans. With dozens of novels, short stories, and supplemental guides to consider, we want to make sure that we get the facts right. Beyond that, though, this game must convey the feel of the source material, and summarize it well enough that roleplayers who are new to the setting can use it as a sourcebook for GURPS and other RPGs.

  3. A comprehensive check of cross-references and internal consistency in a work of truly epic length.
We seek 20-25 playtesters to tackle these tasks for us. We intend to give top priority to those who know both GURPS and Discworld inside and out, but we will fill the remaining slots with people who are extremely familiar with one but merely somewhat familiar with the other. We also plan to reserve a few spots for individuals who are well-versed in just one of the two areas, because we want to see how well the game stands up to "blind" testing.

The playtest is currently scheduled to run from August 19, 2011 to September 30, 2011. It will use a closed mailing list. Please do not apply if you cannot spare the necessary time over those dates, or will be away from daily e-mail access. Playtesters must be registered e23 customers who have spent more than $50 at e23 in the past 12 months. For other important details, see Playtesting for Steve Jackson Games.

Prospective playtesters should e-mail with [D4] in the subject line. Include your name as you would want it to appear in credits, your preferred e-mail address for the playtest mailing list, your e23 login name, and your degree of familiarity with Discworld, GURPS, and playtesting. Please use this "character sheet" format, and keep it brief:

NAME: Moist von Lipwig
E23 LOGIN: moistvonlipwig
DISCWORLD: I have read all the novels besides Unseen Academicals, I went to the 2009 and 2011 NADWCons, and I saw all the Sky One TV adaptations twice.
GURPS: I have been playing GURPS since 1999, and am familiar with Third Edition and Fourth Edition.
PLAYTESTING: I have participated in five playtests, and was credited on the GURPS Fantasy playtest.
If you want to add anything else, put it below these six data.

Thank you, and good luck!
Sean "Dr. Kromm" Punch <>
GURPS Line Editor, Steve Jackson Games
My DreamWidth [Just GURPS News]
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Old 08-23-2011, 05:05 PM   #2
Computer Scientist
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Join Date: Aug 2004
Location: Dallas, Texas
Default Re: Call for Playtesters: Discworld Roleplaying Game

Originally Posted by Kromm View Post
The playtest is currently scheduled to run from August 19, 2011 to September 30, 2011.
Things did get off to a bit of a slow start due to some international travel and domestic technical difficulties, but I'd like to thank all the applicants for their patience and enthusiasm.

Best regards,
Jeff Wilson
Lead Playtester, Discworld RPG
Reposed playtest leader.

The Campaigns of William Stoddard
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