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Old 10-04-2016, 10:35 AM   #1
Aleph
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Default New Scenario: Gauntlet

New Scenario: Gauntlet

You can find this new Ogre scenario at the link above. Please play it and comment - on game balance, clarity of instructions, or whatever else you think of - here in this thread.
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Old 10-04-2016, 11:35 AM   #2
Dave Crowell
 
Join Date: Jun 2012
Default Re: New Scenario: Gauntlet

I was a bit puzzled at first by the instruction in 2.03 to set up stacks of 6 GEVs and 6 GEV-PCs on the Ogre map. Then I read 3.3 on unstacking and it made more sense. The instruction to "follow legal stacking" could be clarified. I assume it is legal stacking for the Ogre map (1 Armor Unit or 3 squads of Infantry) not GEV map stacking.
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Old 10-04-2016, 12:14 PM   #3
dwalend
 
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Default Re: New Scenario: Gauntlet

This looks fun. The MkIII variant looks especially challenging.

3.2 Why use the ogre ramming rules instead of overruns? Is it unsportsmanlike to use the INF as a fence?

3.3 "They must unstack on the first turn and follow legal stacking limits thereafter."

Is that the 3 INF or 1 armor tan-map limit? Or the 5 armor (15 INF) green map limit? I assume it's the latter. (Dave Crowell picked the other way.) Otherwise GEV-PCs can't work. (There's also the problematic "stacking limits are arbitrary" clause added to ODE.)

Either way considering spreading them out into inconvenient clumps as part of the setup. Maybe anywhere on xx22 hexes would do.

SOL would make a fine title if you want to save Gauntlet for something else.
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Old 10-04-2016, 06:44 PM   #4
HeatDeath
 
Join Date: May 2012
Default Re: New Scenario: Gauntlet

I'm pretty sure it's the 3-squads-or-1-armor" limit.

GEVs plus INF are called out in the rules as being a valid stack for this scenario.
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Old 10-04-2016, 07:27 PM   #5
wolf90
 
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Default Re: New Scenario: Gauntlet

Agreed.

There's just the sole "illegal" stack to start the game. Otherwise, it's normal Ogre rules.

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Old 10-04-2016, 08:30 PM   #6
dwalend
 
Join Date: Oct 2005
Default Re: New Scenario: Gauntlet

Quote:
Originally Posted by wolf90 View Post
There's just the sole "illegal" stack to start the game. Otherwise, it's normal Ogre rules.
I dunno. Why specify just Ogre ramming rules, instead of full tan-map rules? (Are the green map rules in _Reinforcements_? Or is it strictly needed for the 66 INF?) It at least needs clarifying, and has one nasty interaction.

Quote:
3.3 ... "Note that a GEV-PC carrying up to three infantry units is a legal stack."
Quote:
5.11.3 ... The infantry may dismount in any hex of the vehicle’s movement on any turn thereafter, but may not move “on its own” on the turn it dismounts, or mount and dismount on the same turn.
Infantry may fire normally on the turns it mounts and dismount.
With tan-map stacking, you'd better handle those GEV-PCs carefully. Be sure to dismount before the last hex of movement, and get that GEV-PC at least one hex away.
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Old 10-05-2016, 05:04 AM   #7
Dave Crowell
 
Join Date: Jun 2012
Default Re: New Scenario: Gauntlet

5.11.3 might be a good place to clarify whether Infantry can mount and dismount during GEV second movement has. I recall seeing a clarification somewhere that they cannot, but can't find it now. This is a scenario where it makes a difference.
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