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#11 | |
Join Date: May 2010
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#12 |
Join Date: Aug 2004
Location: Macungie, PA
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I'm not entirely sure why this isn't a safe assumption.
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#13 |
Join Date: Feb 2011
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So are you saying unless a helper explicitly negotiates that he has first pick of the treasure before entering combat, that because it was my combat, I would have first pick?
The tricky part of this is that there are no rules about resolving these kinds of disputes. Some of my friends say that I was cheap and cheating by assuming that I would get first pick of treasures in my combat. |
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#14 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Yes, that's what we're saying. The rules do say that the main player always draws the Treasure after a fight, so if the helper's agreement doesn't give him the right to choose, it's the main player's choice to make.
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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#15 |
Join Date: May 2010
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perhaps it is because we have a lawyer in our regular playing group and there is no way we are going to leave things to chance. As Andrew said never assume conditions won't change. That is why we would say "all the treasures". Leaves no room for argument if things change. In Andrews earlier posts he stated that the only rule to clarify this argument is the owner of the game has final say (post #6). It wasn't untill later he said otherwise.
Of course it may be reasonable to make that assumption but I've learnt in life not to leave room for argument is the best approach. Make things clear. |
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#16 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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I'm sorry; my most recent post wasn't clear. That's not an official rule statement -- officially, the rules don't take a stance on what to do when the conditions of a fight change, nor when the Treasure-splitting agreement is ambiguous. I was restating an opinion, and I should have been clearer about that.
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
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#17 |
Join Date: Jul 2010
Location: Chicago
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In our group, we use treasure position as a bargaining tool.
Helper A: There's 5 treasures right now. I'll help you for choices 3, 4, and 5. Helper B: I'll help you for choice 2 and 5, so that's just 2 treasures. Helper C: I'll help you for the third to last and the last treasure, and that's it. Main player: C, done. (Pauses 2.6 seconds.) Now I play undead on the monster, we're still winning, and you get treasures 5 and 7. Of course, this assumes it's early in the game. Later on, you can't buy help for all the treasures available. Regards, aeronaut
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Never Generalize Last edited by aeronaut; 02-06-2011 at 11:08 AM. Reason: fnord |
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#18 |
Join Date: Aug 2009
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If subsequent application of "Baby" and "Baron Munchkinhausen" and such reduced the treasures down to three, how many treasures would player C get, since there is no longer a third-to-last treasure?
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#19 |
Join Date: May 2010
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They would get nothing, or the player who's turn it is might agree to renegotiate.
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#20 |
Join Date: Nov 2010
Location: Snoqualmie, WA
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When we've had something similar happen in our games, we generally rule that you lose the treasure entirely - if you're THAT specific about which treasure you want, then you run the risk of not getting it at all.
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Tags |
combat, helping, modify, negotiate, treasures |
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