07-17-2013, 02:29 PM | #1 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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GURPS Game Aids: Files
This is the right place to post descriptions of and links to game aids in the form of non-executable files for download. This includes maps rendered as images, PDF character sheets, and even spreadsheets (however fancy).
Warning: Links to illegal content – such as pirated GURPS books – will trigger immediate deletion, a permanent ban without appeal, and possibly worse.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
07-18-2013, 07:03 AM | #2 |
Join Date: Jul 2007
Location: Ann Arbor, MI
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Re: GURPS Game Aids: Files
My printable version of Bill Stoddard's Campaign Prospectus:
http://www.obrienscafe.com/campaign-...-template.html My adventure design worksheet, to make keeping track of everything in an adventure during the planning phase easier: http://www.obrienscafe.com/adventuredesigner.html
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Online Campaign Planning |
07-18-2013, 12:46 PM | #4 |
Join Date: Aug 2004
Location: Los Angeles
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Re: GURPS Game Aids: Files
The main Downloads page is here, but the most popular are:
Fillable PDF Forms These sheets all contain form fields that can be used to enter data, save, and print the completed PDF.
Rules Summaries/"Cheat Sheets" These sheets are ideal for custom GM screens, or to present a lot of information at a glance.
Spreadsheets There are only two, both created with Excel 2007.
Miscellaneous
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How to Be a GURPS GM, author Game Geekery, Blog (GURPS combat examples, fillable PDF sheets, rules summaries, campaigns and one-shots, beginners' intro) GURPS Discord, unofficial hangout and real-time chat Last edited by mook; 07-30-2017 at 10:17 AM. |
07-18-2013, 02:37 PM | #5 |
Join Date: Oct 2009
Location: Salodurum, Confoederatio Helvetica
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Re: GURPS Game Aids: Files
The links below will send you to the original post in the forum as I post updates to my cheat sheets in those threads.
Combat Maneuvers Cheat Sheet On the CMCS you will find most of the maneuvers GURPS offers in combat, compiled from various GURPS publications. Injury & Recovery Cheat Sheet The IRCS offers a quick overview over the basic injury and recovery options GURPS offers. Kit Cards The Kit Cards can be used to manage your weapons, armor, shields, generic equipment, vehicles, spells and Mass Combat elements. Together with the Equipment Sheet these cards are intended to give a character all the basic combat information needed. Last edited by Onkl; 12-09-2013 at 08:35 AM. Reason: Update: Kit Cards |
07-19-2013, 04:20 AM | #6 |
Join Date: Dec 2008
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Re: GURPS Game Aids: Files
Here are some things I found when looking for information on statting out a child in GURPS.
This is a set of templates for children, based only on age, which I put together from posts starting here. It is in my own shorthand (mostly typical for the forum). If anything is unclear send me a PM and I will either edit the file or inform you directly. This is something official which is specifically focused on height and weight for boys 2-20 years old. |
07-21-2013, 01:33 PM | #7 |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: GURPS Game Aids: Files
Alien Generation Worksheet
A worksheet for generating aliens using the system found in GURPS Space, analogous to the Planetary Record and Worksheet used to create worlds and star systems. |
08-30-2013, 12:52 PM | #8 |
Join Date: Jan 2010
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Re: GURPS Game Aids: Files
Plug-and-Play spreadsheet for an alternative damage progression for Strength and Super Strength based on gilbertocarlos' system.
It provides a quick way to convert an existing weapon statline to a damage multiplier and a much steeper damage progression for beings with SuperST that should be expected in genre to deal crazy amounts of damage. The multiplier system is most useful for creatures with high ST and oversized weapons, allowing them to continue getting meaningful value out of their weapons. Damage bonuses from sources other than weapons (such as claws, Weapon Master, combat skills, etc.) have also been converted to multipliers. https://docs.google.com/file/d/0B5l7...it?usp=sharing |
09-27-2013, 10:00 AM | #9 |
Join Date: Sep 2011
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Re: GURPS Game Aids: Files
Spreadsheets containing corrected prerequisite counts from Thaumatology, as well as alternate counts (ex: counting advantages).
Full details in these previous threads: Alternate spell prerequisite counts for Ritual Magic Magic spell prerequisite count corrections Alternate spell prerequisite counts: AltRitualMagicPrereqCounts[csv/xlsx].zip Prerequisite count curve comparison: PrereqCurveCompare.png Counts included: Thaumatology/RAW; Thaumatology/corrected; W/Advantages (1/10cps); A couple of custom counting methods- see original thread for details. Prerequisite counting script: MagicPrereqCalc.zip Archive of prereq counting script and all input data. Includes RPK's balanced ritual magic GDF (from http://www.mygurps.com/r_magic.html), and has the capability to automatically updates the counts in the GDF. There is some very basic documentation in a Readme file. Requires perl. |
10-08-2013, 03:06 PM | #10 |
Join Date: Aug 2005
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Re: GURPS Game Aids: Files
Here are a couple of aids I created and use alot..
Hopefully the excel workbook explains itself. GURPS_4th_Edition_Reference_Handbook-Version_6 (PDF) GM_Data_Sheet (Excel) I've updated the links and the files as of this edit date. Last edited by gudmo; 10-12-2017 at 03:53 AM. |
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