12-04-2012, 08:42 AM | #1 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Long-Term Trends in RPGs?
We're talking table-top here. I can identify two that I think hold.
1) Decreased lethality - early RPGs (mainly early versions of D&D) were ridiculously deadly. D&D was notoriously so, but I remember my youth spent playing various BRP clones and death came upon swift wings quite frequently. Today, you can actually expect to play the same character for years and years without more than a resurrection or two. D&D 4th ed. took it to a ludicrous level where PCs were almost impossible to get rid off. 2) A move towards building characters as opposed to rolling them up. GURPS is dear to our hearts here, of course, but White Wolf's WoD and Exalted do the same.
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evolution, rpgs |
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