07-24-2015, 04:32 PM | #1 |
Join Date: Aug 2004
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Pre-gen character sheets - picture, or no?
Forget about those other silly little questions. Time for the important queries...
I'm running a convention GURPS game with pre-gens characters. Should I put character photos on them, or not? What do you prefer? On one hand, a photo might help a player connect to the character, but on the other hand, his view of the character may be vastly different from mine. What do you think? |
07-24-2015, 04:37 PM | #2 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Pre-gen character sheets - picture, or no?
I wouldn't bother, but I'm not very visual: it takes me years to get round to finding character pictures.
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07-24-2015, 06:50 PM | #3 |
Join Date: Jan 2015
Location: UK
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Re: Pre-gen character sheets - picture, or no?
It depends. If you were really good at drawing or digital art, creating an image might help the player see the character you had in mind, especially if it's a non-human or modified human.
Do not use a picture of a well-known character. Frex, if you use an image of Harrison Ford for your Adventure Archaeologist, don't be surprised if the first thing the player has his character do is to buy a whip. |
07-25-2015, 10:48 AM | #4 |
Join Date: Sep 2004
Location: Canada
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Re: Pre-gen character sheets - picture, or no?
... what kind of pre-generated character doesn't start with their equipment in the first place? Particularly for a convention (quick start) or hand-holding newbie players (giving them a chance to overlook buying the Whip for their Indie clone with 24 points in the Whip skill would be bad).
More seriously, if the idea of the character is indeed to be Montana James, the Harrison Ford picture I think would be very helpful.
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07-25-2015, 11:18 AM | #5 | |
Join Date: Oct 2007
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Re: Pre-gen character sheets - picture, or no?
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07-25-2015, 12:17 PM | #6 |
Join Date: Apr 2005
Location: France
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Re: Pre-gen character sheets - picture, or no?
Pictures are required! They are the first contact with the character, what makes people want to try... And often what they will remember after the game.
Did you ever see Shadowrun's character's pictures?
So, as said above, as long as your pictures are not too famous movie actors who will disturb players from the game ("Oh, I love Harrison Ford, he played so well Han Solo..."), that will be perfect. |
07-25-2015, 12:23 PM | #7 |
formerly known as 'Kenneth Latrans'
Join Date: Aug 2009
Location: Wyoming, Michigan
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Re: Pre-gen character sheets - picture, or no?
Take pictures of the minis you use so people know which sheet goes to which toy.
Only partly joking.
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07-25-2015, 03:26 PM | #8 |
Join Date: Sep 2008
Location: near London, UK
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Re: Pre-gen character sheets - picture, or no?
I try hard to find character illustrations for one-shot games: for a significant number of players it seems to help them connect with the characters. Some sorts are much easier to find than others... I run a lot of games in something approximating the real modern world, so that helps.
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07-25-2015, 03:32 PM | #9 | |
Join Date: Aug 2004
Location: Los Angeles
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Re: Pre-gen character sheets - picture, or no?
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For most convention games, I find there's usually not a whole lot of 'connection' with the characters beyond "Ooh, I'll take the knight" or whatever. There are exceptions, of course, but usually there's just not enough time -- you've got about 225 minutes from start to finish, the focus tends to be on really broad strokes. An image of the character can go a long way towards helping the players "get" what they're about without having to even read them all over. I do try to leave at least the name and gender blank.
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07-25-2015, 09:24 PM | #10 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Pre-gen character sheets - picture, or no?
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