Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 10-18-2013, 11:42 PM   #41
Johnny Angel
 
Join Date: Nov 2008
Location: Pennsylvania
Default Re: GURPS Zombies

I'm looking forward to the hardback copy. There's a space on my shelf beside Horror that would be a perfect fit.

I will still be picking up the pdf as well.
Johnny Angel is offline   Reply With Quote
Old 10-19-2013, 12:46 AM   #42
Kromm
GURPS Line Editor
 
Kromm's Avatar
 
Join Date: Jul 2004
Location: Montréal, Québec
Default Re: GURPS Zombies

Quote:
Originally Posted by Johnny Angel View Post

I'm looking forward to the hardback copy. There's a space on my shelf beside Horror that would be a perfect fit.

I will still be picking up the pdf as well.
Thanks so much!
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com>
GURPS Line Editor, Steve Jackson Games
My DreamWidth [Just GURPS News]
Kromm is offline   Reply With Quote
Old 10-19-2013, 01:11 AM   #43
Keiko
Banned
 
Join Date: Jan 2013
Default Re: GURPS Zombies

Quote:
Originally Posted by vicky_molokh View Post
Zombies made you leave your doubts about GURPS behind, eh? ^_^
Well, I'm GMing a zombie apocalypse game in GURPS so this could be handy and I love anything about zombies.
Keiko is offline   Reply With Quote
Old 10-19-2013, 01:25 AM   #44
jacobmuller
 
jacobmuller's Avatar
 
Join Date: Feb 2006
Location: Not in your time zone:D
Default Re: GURPS Zombies

Quote:
Originally Posted by Kromm View Post
For those wondering about "a lot":
  • Advice on handling large mobs of attackers in combat.
  • A step-by-step look at biting.
  • Advice on handling large mobs outside of combat.
  • Various uses of horde ST to crush barriers and overturn vehicles.
  • Rules for tactically and strategically avoiding zeds, including a quick foot-chase system.
  • Details on fine-tuning zombie plagues.
That's the key piques for me. But $20... I was going to ask for more convincing until I realised the "twenty" thing was the mental block; it's really only £13...{edit £12.73} and I still haven't finished reading Technical Grappling!
Okay, spending spree it is... strobe torch, chain T and Zombies!
edit: re page numbering - the error appears in my web browser but when I save and open with Foxit everything is perfect. Web-browsers just can't handle the quality:)
__________________
"Sanity is a bourgeois meme." Exegeek
PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/
It's all in the reflexes

Last edited by jacobmuller; 10-20-2013 at 04:35 AM.
jacobmuller is offline   Reply With Quote
Old 10-19-2013, 04:20 AM   #45
demonsbane
 
demonsbane's Avatar
 
Join Date: Jun 2006
Location: Spain —Europe
Default Re: GURPS Zombies

Quote:
Originally Posted by Kromm View Post
I'm glad to hear you say that! For those wondering about "a lot":
  • Advice on (. . .)

(. . .)

I aimed to support "zombies as just other monsters" (as in Dungeon Fantasy (. . .)
Myself not being a fan of zombies in particular, I think these contents in several senses look pretty generic and useful for many game scenarios: hordes can be compossed of Dungeon Fantasy "fodder monsters", angry mobs of citizens . . .

Congrats!
__________________
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle."
J. M. Caparula/Scott Haring

"Physics is basic but inessential."
Wolfgang Smith

My G+
demonsbane is offline   Reply With Quote
Old 10-19-2013, 05:29 AM   #46
DangerousThing
 
Join Date: Mar 2013
Default Re: GURPS Zombies

Just bought and downloaded the PDF. I might have a use for it in my new game.
__________________
A little learning is a dangerous thing.
Warning: Invertebrate Punnster - Spinelessly Unable to Resist a Pun
Dangerous Thoughts, my blog about GURPS and life.
DangerousThing is offline   Reply With Quote
Old 10-19-2013, 09:25 AM   #47
Bruno
 
Bruno's Avatar
 
Join Date: Sep 2004
Location: Canada
Default Re: GURPS Zombies

I'm only up to page 58, but I'm definitely getting my money's worth. I will want a hard copy for sure :)

I see we have an official clarification in print on the interaction between Bad Temper and Berserk. Nice, and as I suspected. I love the vicious enhancement, too. I also like the examples for Bestial behavior.

Now back to reading...

Edit: Ah, resolution for certain piles of redundant social or mental disads. Yay!
__________________
All about Size Modifier; Unified Hit Location Table
A Wiki for my F2F Group
A neglected GURPS blog

Last edited by Bruno; 10-19-2013 at 10:06 AM.
Bruno is offline   Reply With Quote
Old 10-19-2013, 06:43 PM   #48
b-dog
 
Join Date: Nov 2006
Default Re: GURPS Zombies

I bought and have skimmed GURPS Zombies and I like the style of how it was written. It gives explanation as to how zombies function with some history, myth, books and film. It seems to delve into the zombie genre and gives advice on how to use them in a game. That is what I wish the the DF series had more of, things like here is the concept of how a spell functions, or different ideas of what elves are from Tolkien to myths and so on. More of an exploration of what Dungeon fantasy is and where the various concepts and ideas came from because afterall DF is just a bunch of cool stuff thrown together so it would be useful to know where the ideas came from and also variations from different myths or authors or even video games.

Back to GURPS Zombies I feel it is a good book so far and I like it.
b-dog is offline   Reply With Quote
Old 10-20-2013, 04:40 AM   #49
jacobmuller
 
jacobmuller's Avatar
 
Join Date: Feb 2006
Location: Not in your time zone:D
Default Re: GURPS Zombies

Quote:
Originally Posted by b-dog View Post
I bought and have skimmed GURPS Zombies and I like the style of how it was written. It gives explanation as to how zombies function with some history, myth, books and film. It seems to delve into the zombie genre and gives advice on how to use them in a game. That is what I wish the the DF series had more of, things like here is the concept of how a spell functions, or different ideas of what elves are from Tolkien to myths and so on. More of an exploration of what Dungeon fantasy is and where the various concepts and ideas came from because afterall DF is just a bunch of cool stuff thrown together so it would be useful to know where the ideas came from and also variations from different myths or authors or even video games.

Back to GURPS Zombies I feel it is a good book so far and I like it.
Hmm, GURPS Clade books... I think I like that idea. Saw something recently showing comparative heights for human, elf and dwarf - short elves? I always picture them as more like Spock, kindof H+ but way^/-1 far post apoc fantasy...
But who could write such a book?
__________________
"Sanity is a bourgeois meme." Exegeek
PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/
It's all in the reflexes
jacobmuller is offline   Reply With Quote
Old 10-20-2013, 05:47 AM   #50
panton41
 
panton41's Avatar
 
Join Date: Jul 2005
Location: Jeffersonville, Ind.
Default Re: GURPS Zombies

I started writing a comment of how much I liked it and it turned into a post for my blog.

Basically I wasn't even looking forward to the book that much but I jumped on it the day it came out and so far I love it. (I think zombie fiction is beginning to get played out seeing how Netflix has a zombie-themed romance.) It'll help a planned Diablo-inspired game which itself might be replaced by a zompocalypse game.

Also, the blog entry jokes about Kromm's love of Left 4 Dead and how that shows up in the book.
__________________
The user formerly known as ciaran_skye.

__________________

Quirks: Doesn't proofread forum posts before clicking "Submit". [-1]

Quote:
"My mace speaks Goblin." Antoni Ten Monros
panton41 is offline   Reply With Quote
Reply

Tags
necromancy, undead

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:58 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2023, vBulletin Solutions, Inc.