11-12-2021, 10:58 AM | #22 | |
Join Date: Jul 2006
|
Re: Help me stat a steam thrower weapon
Quote:
They might well also appear in a Zeebrugge Raid type scenario where equipment generally used on ships is turned to port defence... or a train, armoured or otherwise, might have some kind of anti-boarding device using steam from the locomotive to rid itself of unwanted passengers. Anything within the Arctic or Antarctic circles might carry steam lances for de-icing (consider the extra topweight of ice that ships on the Artic convoy runs accumulated), otherwise they're probably used to remove fouling or purpose built. Last edited by The Colonel; 11-12-2021 at 11:04 AM. |
|
11-12-2021, 02:44 PM | #23 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
|
Re: Help me stat a steam thrower weapon
Quote:
__________________
The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
|
11-12-2021, 05:58 PM | #24 |
Join Date: Jan 2009
Location: Fryers Forest Australia
|
Re: Help me stat a steam thrower weapon
Thanks everyone for your replies.
The proposed weapon is certainly cinematic and not realistic. I'm not trying to convince people that it's realistic, I'm just trying to explore the functioning of the thing, and then making a 'more realisic' version of a fantasy item. The proposal was for a backpack with a rocket stove style heater incorporated,burning 1KG coal or wood to heat a10 litre tank of water (with a pressure release valve) to 90 degrees C. A seperate 1 litre tank is heated by accelerating the fire with a TEG powered fan to 250C/ 600 psi just prior to combat. This is released through a wand with a waterjet cutting tip to collminate the stream. Small non-fan assisted rocket stove can acheive a exhause temperature of 1000C or higher. The fan is to increase heat more quickly during use. I never realised how dangerous superheated steam was until i talked to a retired worker from a 650psi turbine coal power plant. He said if you heard a high pitch shrill noise, the workers would take their pants off and walk slowlytowards the exit swinging thier pants around. if the pant got cut in half you found the leak. That was 1970's Austrlain health and safty for you. 600psi steam was piped around battleships during ww2 and leaks were detected by waving a broom around until it was cut in half by the invisible pin-hole steam leak. The materials to contain 600 psi are non-problemic, ie tanks and hoses are common in our society, and a tour of an industrial estate will provide tanks to 3000 psi and hoses to 60,000. 1kg of coal contains 7000 kcal, 1L of water takes 250 kcal to heat. that means the sytem is about 35% efficent, which is optimistic but not crazy. The campaign will feature black powder weapons and laser rifles with highly limited ammunition. I was trying to essentially have a flame thrower, but to fit the game world better with liquid hydrocarbons being too valueable to spray around. From a meta gaming perspective I used 4d based on having 1/3 the rate of fire of a flamethrower, and not wanting to hamstring my PC too much. This is probably too much. The suggestion tha the weapon should be more based on cutting damage, with a smaller portion of heat damage is probably more realistic.
__________________
A fine blend of hillbilly and permaculturist. Last edited by Green-Neck; 11-12-2021 at 06:02 PM. Reason: Lexdisia |
11-12-2021, 07:57 PM | #25 | ||
Join Date: Mar 2008
Location: The Kingdom of Insignificance
|
Re: Help me stat a steam thrower weapon
Quote:
Quote:
__________________
It's all very well to be told to act my age, but I've never been this old before... Last edited by Luke Bunyip; 11-12-2021 at 08:34 PM. |
||
11-12-2021, 08:02 PM | #26 |
Join Date: Jan 2009
Location: Fryers Forest Australia
|
Re: Help me stat a steam thrower weapon
[QUOTE=Heat the water, and *then* apply force with a compressed gas... it would be shorter range than gaseous H20, yes?[/QUOTE]
This could be done, but as heat=pressure it would be much simpler to add more heat. Pressure containment is not a constraint.
__________________
A fine blend of hillbilly and permaculturist. |
11-13-2021, 05:53 AM | #27 | |
Join Date: Mar 2008
Location: The Kingdom of Insignificance
|
Re: Help me stat a steam thrower weapon
Quote:
For those of you playing along at home (still), please pitch in.
__________________
It's all very well to be told to act my age, but I've never been this old before... |
|
11-13-2021, 07:02 AM | #28 | |
Join Date: Aug 2007
|
Re: Help me stat a steam thrower weapon
Quote:
WeeI that gM I would give this the sort of range and damage seen in the Steam Jet spell from Magic. That would all be non-incendiry Burning too. The superpressure cutting efect has a range of less than 1 hex (inches really) even if you could achieve those pressures.
__________________
Fred Brackin |
|
11-13-2021, 09:57 AM | #29 | |
Join Date: Feb 2005
Location: Panama
|
Re: Help me stat a steam thrower weapon
Quote:
Otherwise I'm also in the "whatever the GM allows" camp. If making a steampunk steam thrower is cool and makes everyone happy and fit the game world your group are creating it is the way to go. Just make damage and range go in line with the other common or not so common weapons. But, as always, the GM have the final word about the weapon and it's capabilities, as it is the GM the one that will have to deal with everything this bit of cinematic equipment will affect. |
|
11-18-2021, 03:57 AM | #30 |
Join Date: Mar 2008
Location: The Kingdom of Insignificance
|
Re: Help me stat a steam thrower weapon
As the GM in question, I tried offering his PC a laser rifle with a pair of dodgy battery packs. This was his counter offer.
__________________
It's all very well to be told to act my age, but I've never been this old before... |
Tags |
steampunk, weapon |
|
|