Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-11-2022, 05:00 PM   #1
Shostak's Avatar
Join Date: Oct 2015
Location: New England
Default Talent/Spell of the Week: Ward

This IQ 10 Special spell allows a wizard to have a sorcerous early warning system, since any entity which passes through a warded area triggers the spell to alert the wizard that the area has been breached and whether or not the intruder has ill intent. Ward is perfect for wizards who hate taking watch, since it will wake them from sleep. Costing only 2 ST, Ward offers protection for a full day, but its effectiveness is diminished by the fact that the caster must stay within 15 hexes (a mere 60 feet) of the enchanted area at all times. How large an area Ward affects is undefined, but the wording of the spell suggests that it is probably a single hex[EDIT: Nope! 3 hexes]. This small area makes it less ideal for use out in the wilderness where a camp perimeter must be under surveillance--even at 2 ST per hex, it would be impractical to Ward even a megahex's perimeter.

Many NPCs in my games over the years have learned Ward, and they've put it to good use to add wrinkles to adventures. But, if memory serves, only a single PC in games I've GMed has taken it, and only a few of the wizards I've ever played bothered to learn this spell.

Conversation Starters
  • How often do you see players taking Ward in your games as compared to NPCs?
  • If Ward is a rarity among PCs in your game, why do you think players pass it over?
  • Do you have any memorable instances of Ward being utilized?
  • What are some unorthodox ways Ward might be exploited?
  • Are there any other spells which combine especially well with Ward?
  • How might you tweak Ward to make it fit your games better?
  • What might a higher IQ, more powerful version of Ward look like?
* * * *
Anthony Shostak

Last edited by Shostak; 10-11-2022 at 08:12 PM. Reason: correction
Shostak is offline   Reply With Quote

knowledge spells, magic, protection & warning, surveillance

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump

All times are GMT -6. The time now is 04:19 PM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.