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#1 |
Join Date: Sep 2009
Location: Los Angeles
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The context of this is a realistic game where dual weapon attack is allowed (but not the technique to buy it up). A character has ambidexterity, so both his weapons are at skill-4 when attacking with both simultaneously. My question is, does this affect his parry score? Does his parry drop down to (skill-4)/2 + 3 in a turn where he makes a dual weapon attack? If not, what if he's making a dual weapon attack but his opponent had a ready maneuver to strike at him as he's coming in for the attack?
I'm assuming that a character can hold two weapons and just attack with one at a time and suffer no penalties to attack or parry with either one. This is a major advantage as it allows two parries per turn before accruing any penalties for multiple parries. Is this correct? |
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#2 | ||
Join Date: Sep 2004
Location: Canada
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No it does not.
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#3 |
Join Date: Nov 2009
Location: Oregon
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Nope. Just as making a Deceptive Attack or striking at his Vitals doesn't reduce effective skill for Parry, making a Dual Weapon Attack doesn't penalize any other use of the skill except for the attack itself. This is true even if the opponent Waits to strike during the attack (though a Riposte will penalize you if your to-hit margin is smaller, which is more likely with the -4; see MA pg.108). Having two weapons does open up the option of a Cross Parry (MA121) which ties up both weapons in one defense, but gives a nice bonus (+2 Parry, effective weapon weight of both combined, can Parry a Flail or Kusari with a Fencing weapon). This can be useful when dueling someone with a heavier weapon that would otherwise be dangerous to Parry, though it of course negates the benefit of being able to Parry two attacks at full skill.
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#4 | ||
Join Date: Jul 2008
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It does mean that you've used both weapons in your attack, of course. If, for instance, you made a Dual Weapon Attack on a Committed Attack, the defensive drawback of Committed Attack would deprive you of both parries. Quote:
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#5 |
Join Date: Dec 2009
Location: Caxias do Sul, Brazil
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The advantage of two parries(Or dual parry) and two attacks are offset by the lower damage and inability to use a shield.
And no, you don't lose not even 1 point in your parry, since it's a voluntary sacrifice, if you were grappled, you would have -2 to defend, because it reduces skill by 4, when someone does a dual attack, they only reduces the roll, not the skill. |
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#6 |
Join Date: Sep 2004
Location: Medford, MA
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#7 |
Join Date: Jul 2008
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Compared to a two-handed weapon, presumably.
Using a single one-handed weapon only isn't really a sound option unless you're planning to do something interesting like grapple with the free hand.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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#8 |
Join Date: Sep 2009
Location: Los Angeles
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I agree that the rules do point toward all of the above responses being correct, but I am still a little unsatisfied. It does seem strangely inconsistent that you could strike with two weapons in the same second and suffer a penalty to hit because of the difficulty of using two weapons at once but parry with two weapons in the same second with no penalty - suddenly it's not so hard to use two weapons at once because you're using them defensively instead of offensively? Then again, I'm not a swordsman in real life, so maybe it really is this way.
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#9 | |
Join Date: Jul 2008
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As for the independent parry progressions, I can see why it might seem a bit too good. Maybe it is. But: -In general, these multiple parries are not simultaneous. You need to be able to readily act with either hand, but for any given parry you're not using both together (unless it's a cross parry). -Remember that you've already got unlimited no-cumulative-penalty dodges. If you don't like the total independence of active defenses, I might suggest the following: Take the optional rule where there is a cumulative penalty of -1 for multiple dodges, with a twist: that cumulative penalty applies to and accumulates from all active defenses, stacking with the penalty for repeated use of a particular parry or block. You probably should decrease the specific cumulative penalty for parries and blocks by one so that it works the same as RAW for someone only using a single defense progression.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. Last edited by Ulzgoroth; 08-09-2012 at 04:23 PM. |
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Tags |
dual-weapon attack, rapid strike |
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