01-02-2016, 09:32 PM | #1 |
Join Date: Aug 2015
Location: Kenai, Alaska
|
GURPS Aging Rules Questions
Ok so to find your effective HT score for the purpose of an aging roll you add your TL-3 and the same bonus or penalty for a fit/unfit advantage right?
If so that seems rather odd. Let's say in a hypothetical situation I was born in new york city on new year's day 1930 and I'm a pretty healthy baby boy, but not abnormally so at HT 12. So let's flash forward 50 years to the year 1980 and my first GURPS aging roll, It's 1980 the first year of TL8 so my effective HT for this roll is 12+8-3=17. Now according to the GURPS aging rules only an 18 is a failure for me and even that isn't a critical one, my chances of failing just one aging roll are 0.46% and only a failure on my HT score role will making future failure's happen more often. At this rate I'll be 87 before I fail my first roll and unless that was a HT roll I'll be 100 at the second and one every 12 years after that. So is my math wrong or does a GURPS universe have unusually long lived people in it? |
01-02-2016, 10:39 PM | #2 |
Join Date: Sep 2004
Location: Montréal, Québec
|
Re: GURPS Aging Rules Questions
"Only 18 fails" is conditional on Longevity. In your example, any 17 or 18 is still a loss of two levels.
If you plan on ever reaching aging rolls, get Longevity - it's a bargain! |
01-02-2016, 11:39 PM | #3 |
Join Date: Aug 2015
Location: Kenai, Alaska
|
Re: GURPS Aging Rules Questions
Ah I see what you're talking about, my bad and yes Longevity in a generational campaign is by far worth the points if you don't want to die from natural causes .
|
01-03-2016, 12:47 AM | #4 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
|
Re: GURPS Aging Rules Questions
Most people still die from cancer and heart disease rather than "old age" loss of stats.
Longevity does allow supposedly realistic humans to live past 200 though.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
01-03-2016, 03:17 AM | #5 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: GURPS Aging Rules Questions
Why shouldn't age-induced heart disease and age-induced cancer count as effects of failures on aging rolls?
|
01-03-2016, 01:27 PM | #6 | |
Join Date: Aug 2007
|
Re: GURPS Aging Rules Questions
Quote:
Over 200 ears he'll probably face the "killer flu" from Bio-tech (HT-4) rather than it always being the mild flu from Campaigns (HT-2) . Try and make HT-4 rolls from a base HT 8 and I think the end will be in sight. Now, with Longevity, Resistance to Disease+8 and some Luck we might be in business.
__________________
Fred Brackin |
|
01-03-2016, 02:45 PM | #7 |
Banned
Join Date: Oct 2007
Location: Europe
|
Re: GURPS Aging Rules Questions
I don't recall all the details of GURPS' Aging Roll rules, but if it isn't present already then you could introduce an escalating penalty to the HT roll. IIRC they start at age 50 and are yearly (at first), so the first 10 could be unpenalized, the next 10 at a -2 penalty, the next 10 at a -4 penalty, the next 10 again at a -6 penalty. That might sound extreme, but keeping the TL bonus in mind, something like that would probably result in improved simulation.
Another thing that could be done, probably should be done, is to base Aging Rolls on (HT+10)/2 instead of straight up HT. |
01-03-2016, 03:47 PM | #8 | ||||
Banned
Join Date: Aug 2004
|
Re: GURPS Aging Rules Questions
Old Thread:
Quote:
Quote:
Quote:
|
||||
01-03-2016, 03:52 PM | #9 | |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
|
Re: GURPS Aging Rules Questions
Quote:
Some forms of heart disease could count as a Ht penalty. But isn't there already a disadvantage somewhere called weak heart? For depressing realism, I think that instead of stat penalties, aging should give chunks of disdavantage points that PC and/or GM "spend" on appropriate age related problems. I've imagined how each species seems to suffer certain age related disorders more often than others. Humans get heart disease and dementia like alzheimers, while cats get kidney problems. It woud make for an interesting table for aliens.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
|
01-03-2016, 03:58 PM | #10 | |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
|
Re: GURPS Aging Rules Questions
Quote:
I don't think you can critically fail a roll to get a disease. Also, why are you assuming zero medical intervention? If this guy's a TL 0 hermit, he's not going to get any human specific disease.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
|
|
|