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Old 11-12-2020, 10:11 AM   #51
ericthered
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Default Re: How "Serious" are Disadvantages?

Quote:
Originally Posted by RyanW View Post
A lot of what has been said here is why I have strongly considered rewriting the disadvantage system to make "personality" sort of disadvantages far more dynamic. Such characterization aspects get you no CP at character creation (though genuine psychological handicaps would, as do physical and social disadvantages), but playing to them is how you get the "good roleplaying" rewards. And without strict bookkeeping on them, you can be a lot more free to make them fit your character or change them as your character grows.

That would mess around with the point accrual rate in gurps though, something I'm really glad is under the control of the GM rather than game mechanics.
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