09-20-2009, 01:22 PM | #21 | |
Join Date: Feb 2005
Location: in your pocket, stealing all your change
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Re: Fat... where did the extra encumbrance go?
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Mind you, there's tons of instances where a -1 to Move can represent tons of disadvantages... Bowlegged, Maimed Leg, etc... |
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09-20-2009, 01:46 PM | #22 |
Banned
Join Date: Aug 2004
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Re: Fat... where did the extra encumbrance go?
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09-20-2009, 05:10 PM | #23 |
Join Date: Nov 2006
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Re: Fat... where did the extra encumbrance go?
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09-20-2009, 06:53 PM | #24 |
Join Date: Sep 2004
Location: Canada
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Re: Fat... where did the extra encumbrance go?
Importantly, GURPS 4e has gone with the explicit design assumption that "ST and BL measure your ability to lift other stuff, not yourself". Otherwise ANYONE with more than 150 lbs of mass would have "permanent encumbrance" - muscles weigh more than fat, lb per lb, and it doesn't matter if your ST is 15, if you're a 6'8" barbarian and weigh 300 lbs, you're still carrying twice as much weight as the ST 15, 5'2" 150 lb guy who hauls sofas for a living ("Two Small Men With Big Hearts" Moving is real, and operates in our area). And therefore should be hauling around extra weight as encumberance.
3e was inconsistant and weird and ran into this issue in several different places. 4e solved the issue by saying "ST 0 is enough to move your own body, by definition. ST measure Surplus lifting capacity only." Because height and weight don't have any character point value assigned to them, making the character who's heavy from fat take game penalies and the character who's heavy from bone or muscle take no game penalties is evil and inconsistant. So an Overweight or Fat character is mostly getting points for being difficult to shop for, not being able to fit in small places, getting a small social stigma in some societies, and having a Distinctive Feature.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
09-21-2009, 02:15 AM | #25 | ||
Join Date: Aug 2004
Location: Platform Zero, Sydney, Australia
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Re: Fat... where did the extra encumbrance go?
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1. That doesn't cover getting a penalty to Acrobatics, Climbing, Fencing, Judo, Karate etc. (which being fat certainly does for the first two, I'm not so sure about Fencing, Judo, or Karate) 2. It makes you slower in terms of turn order, which carrying loads doesn't (and being fat doesn't either) Quote:
If I had to stat it, I'd say it's far from Unbreakable Bones. It's more like an extra HP or 2. |
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09-21-2009, 06:54 AM | #26 | |
Join Date: Sep 2004
Location: Canada
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Re: Fat... where did the extra encumbrance go?
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However, some people (especially women) have fat evenly distributed - large breasts are certainly a handicap, but they're (importantly) a mitigatable handicap on something that would probably only rate a quirk in the first place. I personally don't think fat should be giving people a Dodge penalty in the first place, any more than having 300 lbs of muscle gives you a Dodge penalty. If someone's so big they're easier to hit, they have SM +1 - they're just wide, not tall.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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09-23-2009, 06:37 AM | #27 | ||
Join Date: Aug 2004
Location: Platform Zero, Sydney, Australia
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Re: Fat... where did the extra encumbrance go?
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Someone with 300lbs of muscle can move that weight, because they're using 300lbs of muscle to do it. Fat doesn't make the same contribution to doing that, it just hangs there. |
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09-23-2009, 07:21 AM | #28 | |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: Fat... where did the extra encumbrance go?
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That's not to discount that some people who are obese are also extremely unfit and barely capable of carrying themselves around, but that is far from universally true. Many people who are obese are relatively fit and strong.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. Last edited by ericbsmith; 09-23-2009 at 07:29 AM. |
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09-23-2009, 07:25 AM | #29 |
Join Date: Jul 2008
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Re: Fat... where did the extra encumbrance go?
Fat not including built-in encumbrance is fine. But I'd like a leveled 'encumbered' advantage. Despite Rev. Pee Kitty's claims, it is not generally equivalent to buying down a select set of stats.
OTOH, it may be un-priceable since it does (under some conditions) amount to a proportional reduction in linearly-priced stats.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
09-23-2009, 08:04 AM | #30 | |
Join Date: Sep 2004
Location: Canada
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Re: Fat... where did the extra encumbrance go?
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Someone with 300lbs of muscle doesn't get ST 15 in GURPS. Someone who spends 50 points gets ST 15. You can buy that ST 15 if your character weighs 120 lbs or 400 lbs. Therefore, the character who weighs 300, or 400 lbs and still has "only" ST 15 is carrying more "extra" weight than the character with ST 15 and 120, 150 or 200 lbs. Pounds are Pounds, whether they be muscle or fat; it's like the old nut about "which weighs more, a pound of feathers or a pound of lead" - they're both pounds. If both characters have the same ST and the same pounds, then trying to differentiate "Fat" pounds from "Muscle" pounds is bogus.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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disadvantage, kromm, kromm answer, q&a, rev. pee kitty |
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