Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 08-04-2012, 04:04 PM   #1
Carlos
 
Carlos's Avatar
 
Join Date: Oct 2008
Location: Campos dos Goytacazes - RJ - Brazil
Default [DF] Poisoned arrows

Greetings. I'd like to know if there's any specific rule for making poisoned arrows (time to prepare, cost, number of arrows to be imbued, etc) and which are the most effective poisons to use with them. Any idea?

(In our campaign, we're going to hunt down an archmage - with more than 1000 cp - so I think that only meteoric arrows won't be enough)

EDIT: My character does 3d+8 impaling damage with his arrows and I'm looking for a ST 33 elven Long Bow for effective 4d+9 impaling damage. Feel like I'm poisoning a riffle bullet.

Last edited by Carlos; 08-04-2012 at 06:10 PM.
Carlos is offline   Reply With Quote
Old 08-04-2012, 04:33 PM   #2
Kalzazz
 
Join Date: Feb 2009
Default Re: [DF] Poisoned arrows

I would make sure to use non magical poison, as as a DM I would feel disinclided to allow magically poisoned Meteoric arrows
Kalzazz is online now   Reply With Quote
Old 08-04-2012, 05:03 PM   #3
Turhan's Bey Company
Aluminated
 
Turhan's Bey Company's Avatar
 
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
Default Re: [DF] Poisoned arrows

Quote:
Originally Posted by Carlos View Post
Greetings. I'd like to know if there's any specific rule for making poisoned arrows (time to prepare, cost, number of arrows to be imbued, etc) and which are the most effective poisons to use with them. Any idea?
See GURPS Dungeon Fantasy 1, p. 28. DF8 has a few more poisons.
__________________
I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs.

Buy my Warehouse 23 stuff, dammit!
Turhan's Bey Company is offline   Reply With Quote
Old 08-04-2012, 05:12 PM   #4
roguebfl
Dog of Lysdexics
 
roguebfl's Avatar
 
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
Default Re: [DF] Poisoned arrows

Quote:
Originally Posted by Kalzazz View Post
I would make sure to use non magical poison, as as a DM I would feel disinclided to allow magically poisoned Meteoric arrows
You do know poison of poison arrows don't go on the head but behind head?

From: Meteoric items and DF
Quote:
Originally Posted by Kromm View Post
Quote:
Originally Posted by Kazander
For a Meteoric Iron arrow to blast through the wizard's defenses, the entire arrow (even shaft and fletching) must be made from Meteoric Iron. Otherwise a Deflect Missile spell will affect even the smallest part of the missile that it is able to, and still deflect it.
Thinking about it, that makes sense. Otherwise, why would anybody ever make anything but the little tippy bit of any weapon from meteoric iron? No, the whole weapon has to be done, or magic can get a grip. The magic immunity is not conferred by contagion.
__________________
Rogue the Bronze Firelizard
Gerald Grenier, Jr. Hail Eris!
Rogue's Weyr
roguebfl is offline   Reply With Quote
Old 08-04-2012, 05:48 PM   #5
Carlos
 
Carlos's Avatar
 
Join Date: Oct 2008
Location: Campos dos Goytacazes - RJ - Brazil
Default Re: [DF] Poisoned arrows

Quote:
Originally Posted by Turhan's Bey Company View Post
See GURPS Dungeon Fantasy 1, p. 28. DF8 has a few more poisons.
True. I wasn't aware of DF 8 poisons (p. 37). The Bane does a decent 3d of damage on a failed HT roll or 1d+1 on a successfull roll, and is relativelly cheap.

Bladeblack is cool (DF 1, p. 28). HT-5 or 6d damage.

DF 2, p. 12, in Practical Poisoning says that the poisoner may apply two or four doses. So four doses of Bane gives -4 to HT to avoid 12d and Bladeblack gives -20 to HT to for 24d damage?

And I found no rules about arrows and the amount of poison. For instance, how many arrows can a adventurer imbue with 0.5 lb of Bladeblack or Bane?
Carlos is offline   Reply With Quote
Old 08-04-2012, 05:55 PM   #6
Carlos
 
Carlos's Avatar
 
Join Date: Oct 2008
Location: Campos dos Goytacazes - RJ - Brazil
Default Re: [DF] Poisoned arrows

Quote:
Originally Posted by roguebfl View Post
You do know poison of poison arrows don't go on the head but behind head?

From: Meteoric items and DF
How did you figure it out that?

So a bodkin arrow can't carry any poison?
Carlos is offline   Reply With Quote
Old 08-05-2012, 01:22 AM   #7
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: [DF] Poisoned arrows

The only reason I can think of is to prevent wind resistance from blowing the poison off. But it's DF. Who's dragging in realistic physics? She is out of her element and confused.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 08-05-2012, 02:07 AM   #8
roguebfl
Dog of Lysdexics
 
roguebfl's Avatar
 
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
Default Re: [DF] Poisoned arrows

Quote:
Originally Posted by Carlos View Post
How did you figure it out that?

So a bodkin arrow can't carry any poison?
An old school project where we covered one of cultures that used poisoned arrows.

It came down to this, if you put the poison on the arrow head you are likley to at some point prick yourself with such an arrow and poison yourself.

However putting the poison on the shaft behind the head you still get the poison into the target without the safety risk to yourself.

Now are you saying bodkin arrows are so terrible at penetrating that the head doesn't full penetrated into the wound?
__________________
Rogue the Bronze Firelizard
Gerald Grenier, Jr. Hail Eris!
Rogue's Weyr

Last edited by roguebfl; 08-05-2012 at 02:21 AM.
roguebfl is offline   Reply With Quote
Old 08-05-2012, 02:14 AM   #9
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: [DF] Poisoned arrows

Quote:
Originally Posted by Carlos View Post
And I found no rules about arrows and the amount of poison. For instance, how many arrows can a adventurer imbue with 0.5 lb of Bladeblack or Bane?
It seems pretty clear to me. One weapon per "dose". Bladeblack is 0.5lbs per dose; so 0.5 lbs poisons one arrow.
sir_pudding is offline   Reply With Quote
Old 08-05-2012, 02:43 AM   #10
Stone Dog
 
Join Date: Feb 2008
Default Re: [DF] Poisoned arrows

Does the weight of the dose include the weight of the vial? My info isn't with me.
Stone Dog is offline   Reply With Quote
Reply

Tags
dungeon fantasy, poisons

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:02 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2022, vBulletin Solutions, Inc.