04-22-2012, 07:08 AM | #381 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: GURPS Spaceships Design Spreadsheet
Is there a way to make specific systems available or unavailable as an exception to overall TL? E.g. Ether Furnace is normally unavailable in TL9^ campaigns, and only available in TL5+2^, AFAIK. Can I somehow re-enable it for a given campaign (in the campaign options, I assume).
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04-22-2012, 07:46 AM | #382 | |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: GURPS Spaceships Design Spreadsheet
Quote:
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. Last edited by ericbsmith; 04-22-2012 at 07:50 AM. |
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04-22-2012, 10:13 AM | #383 | |
Join Date: Mar 2012
Location: Colorado
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Re: GURPS Spaceships Design Spreadsheet
Quote:
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04-22-2012, 10:18 AM | #384 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: GURPS Spaceships Design Spreadsheet
Don't forget that not all Gurps characters are SM 0.
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04-22-2012, 10:19 AM | #385 |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: GURPS Spaceships Design Spreadsheet
Currently, there are no rules in Spaceships for scaling anything away from SM 0 occupants.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
04-22-2012, 10:25 AM | #386 | |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: GURPS Spaceships Design Spreadsheet
Quote:
For SM +3 race SM + 7 habitat counts like a SM + 4 ship.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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04-22-2012, 03:45 PM | #387 |
Join Date: May 2009
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Re: GURPS Spaceships Design Spreadsheet
I figured for SM+3 ships, maybe you could require three spaces for a control room or passenger seat & only allow spinal mounted weapons as a way to avoid scaling those things down.
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04-23-2012, 02:26 PM | #388 |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: GURPS Spaceships Design Spreadsheet
Version 2.0 Release Candidate 1
-Again, many minor bug fixes -Incorporation of most of the Transhuman Space specific rules from Spaceships 8. -Loaded all ships through Spaceships 1-4 into the Official Ships save sheet. -Addition of recording area to track Open Spaces in the Design Table Excel 2000 http://gurpsland.no-ip.org/zip/SpaceshipsV2.zip (2.08MB) http://gurpsland.no-ip.org/zip/SpaceshipsV2.7z (903KB) Excel 2007 http://gurpsland.no-ip.org/zip/SpaceshipsV2-2007.zip (2.74MB) http://gurpsland.no-ip.org/zip/SpaceshipsV2-2007.7z (2.64MB) OpenOffice 3.3.0 http://gurpsland.no-ip.org/zip/SpaceshipsV2-Ooo.zip (2.00MB) http://gurpsland.no-ip.org/zip/SpaceshipsV2-Ooo.7z (1.75MB)
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. Last edited by ericbsmith; 04-23-2012 at 06:37 PM. |
04-24-2012, 04:14 PM | #389 |
Join Date: Mar 2007
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Re: GURPS Spaceships Design Spreadsheet
Hi, sorry if this is explained elsewhere, but does this work well with open office now? I saw some posts early on that it doesnt, then later it does somewhat. Im just very confused when I try to do anything. Some fields have drop down boxes with info, others are blank and wont let me type anything in. Not sure if the intent is to just print it out and write everything by hand.
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04-24-2012, 04:21 PM | #390 | ||
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: GURPS Spaceships Design Spreadsheet
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Tools -> Options -> Security -> Macro Security (button) -> Trusted Sources (tab) -> Trusted file locations (Add button) Quote:
There should be no need to hand-write anything in -- the whole point of the sheet is that it automatically fills in all the relevant details for you.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. Last edited by ericbsmith; 04-24-2012 at 04:25 PM. |
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design, game aids, gurpsland, program, sheet, spaceships, spreadsheet |
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