10-18-2022, 08:51 AM | #1621 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
Quote:
Hua's allies move forward into position to block the other exits. There is a single additional set of shots, and the area seems to be locked down... at least this side of the quarters (shield quarters are split in half, if you look at the map of deck 3). They're ready to move in. Quote:
Sergant: "Sir, are we in control of the ship sir?" Zybo: "We are establishing control of critical parts of the ship. A lot of damage has been done to the communication systems. We are worried they are trying to destroy the ship, so we are taking this location." Sergant: "We have orders to destroy the ship rather than to let it fall into dreadstormer hands. That is considered a victory." Zybo: "That won't be necessary. We should be able to join the combat after repairs. This will be a great victory. You are a part of it. Lock down the manuever drive against sabotage, and keep non-motive personnel out of here." Sergant: "Yes sir!" Zybo gets Daymar and Jivithi together. Zybo: "We can speak canidly, I'm fully on your side now." Jivithi : "good. The men are restless, they want to be out there doing something. do you have a plan to neutralize them? I've been making excuses for half an hour. The Sergant is already suspicious."
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10-18-2022, 10:33 AM | #1622 | |
Join Date: Sep 2005
Location: Canada
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Re: DreadStormers [IC]
Quote:
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Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
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10-18-2022, 07:42 PM | #1623 | |
Join Date: Jan 2014
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Re: DreadStormers [IC]
Quote:
Let's arrest these people. |
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10-18-2022, 08:12 PM | #1624 |
Join Date: Nov 2016
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Re: DreadStormers [IC]
Meanwhile Pacifica's unit starts unlocking the doors.
She begins with the doors that do not require crossing the "hot section". She asks the crewmen in her team who is most likely to lead a defense or an attack in that section. She checks for Traps (12+1) 10 (employed luck), to make sure it is safe to proceed. If the work just requires a single person, she sends a single person; the rest of the party will make watch (weapons ready) to prevent potential assaults during the process. OOC: How much time would this take? How far are the nearest comms? We are not breaking the doors because that is something the bad guys would do; however, we must find if there are people making sure the doors remain locked.
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10-19-2022, 07:51 AM | #1625 | ||||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
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Its done simply, with most the force keeping control of hallways and rooms while the men are captured one by one. Where will Hua put the prisoners? Quote:
Jivithi: "That'll work for him. What will we do about the rest of them?" Jivithi:"Sargent! report to Myself and Zybo." The Sargent comes over: "Yes Sir." Jivithi: "Private (speaking to daymar), could you repeat that intell? If the ship is laid out like this..." Jivithi starts pointing to places on the wall, referencing and invisible map.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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10-19-2022, 04:23 PM | #1626 | |
Join Date: Sep 2005
Location: Canada
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Re: DreadStormers [IC]
Quote:
[1160] 22-10-20 00:19:14 CEST Spacer 3d6 <= 16 3 + 5 + 1 = 9 ... success OCC: Using Spacer to come up with some plausible intell to share with the Sargent. Daymar is also going to look for an opportunity to make contact with the Sargent, using Acting to make it seem plausible. [1161] 22-10-20 00:20:57 CEST Acting 3d6 <= 14 3 + 2 + 2 = 7 ... success Finally, he will attempt Mental Surgery [1162] 22-10-20 00:21:59 CEST Mental Surgery (All-Out Concentrate, Fanaticism (El Quinta Republica)) 3d6 <= 16 6 + 6 + 4 = 16 ... success by 0
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Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
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10-19-2022, 04:47 PM | #1627 | ||
Join Date: Jan 2014
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Re: DreadStormers [IC]
Quote:
Next I'll case the other mess. I imagine they have the same idea as this one did with people keeping eyes on the doors. If so, I'll try to get the guards to breach from every door at the same time. Quote:
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10-20-2022, 09:47 AM | #1628 | ||
Join Date: Nov 2016
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Re: DreadStormers [IC]
Quote:
Thanks, when we get there where should we start? What would be their thinnest front? Quote:
Pacifica will use her powers to check for threats. Observation - Vibration Sense (All-out Concentrate): 3d6 <= 15 5 + 2 + 2 = 9 ... success. She will brief her findings and organize further action.
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10-21-2022, 08:07 AM | #1629 | ||||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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10-21-2022, 10:30 AM | #1630 |
Join Date: Sep 2005
Location: Canada
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Re: DreadStormers [IC]
OOC: I missed this.
OOC: Is it too late to use Luck rerolls?
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