01-26-2017, 08:05 PM | #31 |
Join Date: Jan 2017
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Re: Lost in Dreams II (OCC)
As a side note: other than that you should pay 10 pt to equal male ST, I want able to figure out how much of a difference this changes points and such for character creation. (Part of me Sais some of the short notes are put down wrong, making other parts harder to understand.)
"NPC average DX and IQ are 10.5, not 10. ST costs 5 points/level. All other ST costs are the same. Most Adult Male NPC's have ST 11, not 10." Current charicter notes/changes on last page. Last edited by Friendpmcii; 01-26-2017 at 08:08 PM. |
01-27-2017, 08:15 AM | #32 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Lost in Dreams II (OCC)
Well, you pay 5 points to be average male ST, not 10, because the cost of ST is now 5/level.
Costs for DX and IQ are not changed. Expectations should be: Your current character is a little less athletic than the norm. Which is fine, just be aware of it. Which sheet are you editing
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01-27-2017, 05:23 PM | #33 |
Join Date: Jan 2017
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Re: Lost in Dreams II (OCC)
Sence there is no issue with natural law, I have made the changes to the first application.
http://forums.sjgames.com/showpost.p...5&postcount=24 After adjusting for ST only costing 5pts that gives another 5 points to spend. I'm thinking Eidetic Memory (if excepted) or +1 Per. Last edited by Friendpmcii; 01-28-2017 at 04:40 PM. |
01-29-2017, 04:04 PM | #34 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Lost in Dreams II (OCC)
Low status is denied --- but low wealth may be appropriate. Low status in a modern setting is generally more than just low wealth.
Other than that he looks good.
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01-29-2017, 05:29 PM | #35 |
Join Date: Jan 2017
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Re: Lost in Dreams II (OCC)
Low status dropped, removed a point from writing and added a dislike.
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02-04-2017, 11:06 PM | #36 |
Join Date: Jan 2017
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Re: Lost in Dreams II (OCC)
Question:
Are we playing with: http://forums.sjgames.com/showpost.p...5&postcount=24 Or do I need to update: http://forums.sjgames.com/showpost.p...0&postcount=28 I noticed the link you are using is the second one (which didn't get any updates from the list of needed changes.) Though I will likely put the order more like the old one, it was easyer to read. I know it will make it less likely to be easy to use psychology (there being a negative for different races) but I was thinking of redistributing the psychology points to up perception and make skills like body language/detect lies stand on its own. EDIT: Then again a homebrew talent would be smarter. Home made talent 4 (people watcher 5/each) [20] observation, detect lies, body language, psychology, sociology, sociology. Alternative would mitigate -1/lv for doing any of those skills faster. Last edited by Friendpmcii; 02-07-2017 at 06:31 PM. |
05-30-2017, 10:05 AM | #37 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Lost in Dreams II (OCC)
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*Yes, this intentionally left undefined. just build a person and you'll be fine.
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06-01-2017, 09:14 PM | #38 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Lost in Dreams II (OCC)
It appears that the correct number for the jumper is indeed [30], not [40]. Thats a math error.
The change to the clairsentience and unusual background clarified abilities that I was giving characters anyways. Each visit is marked by dreams about the world you're currently on/going to. This was something players actively pursued and a couple of them started getting key info while dreaming about the world. This doesn't replace anything, it just reflects a power the characters had. Also, the distance involved is super-planetary: its got increased range on it. The Unusual Background replaces Magery and the "Gizmo Power". The "Gizmo Power" started out as 5 points that let you instantly earn the first supernatural power you wanted. As it turned out, its works better if we just assume the character meets all requirements for all magic systems and charge 50 points for that privilege. Acquiring Limitations? I suppose its theoretically possible. I suspect limitation swapping is more likely than limitation gaining: you loose unconscious only but pick up a trigger or something like that. But you've got to find the circumstances where that happens first.
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11-02-2017, 10:42 AM | #39 | ||||||||
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Re: Lost in Dreams II (OCC)
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11-05-2017, 02:37 AM | #40 | ||||||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Lost in Dreams II (OCC)
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Yes, without multiplicative its 30 points. With multiplicative its 40 points (200/5 because of the -80% cap), and I intentionally used it. Quote:
I should point out these are campaign advantages, and they don't have to come out of your point budget. They are essentially free. Quote:
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