01-21-2014, 09:32 PM | #71 |
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Join Date: Apr 2008
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Re: How do you handle compulsory point expenditures
Posit #1 - The rules permit a GM at any time to put any trait he wants onto a player's character sheet, and in doing so, change the net point value of the character sheet, or not change it.
True or false? Posit #2 - The set of cases to which posit 1 applies includes cases where a character has incurred a compulsory trait purchase like Wealth on B517. True or false? |
01-21-2014, 09:38 PM | #72 | |||
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Join Date: Aug 2004
Location: Ventura CA
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Re: How do you handle compulsory point expenditures
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Adding traits with positive costs increases the point total. Adding traits with negative point costs decreases the total (and except during character creation does not yield unspent points). The GM can change the costs of traits if he chooses, but he can't change math. Quote:
Last edited by sir_pudding; 01-21-2014 at 09:42 PM. |
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01-21-2014, 09:54 PM | #73 | |
Join Date: Jul 2008
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Re: How do you handle compulsory point expenditures
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01-21-2014, 10:08 PM | #74 |
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Location: Ventura CA
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Re: How do you handle compulsory point expenditures
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01-21-2014, 10:46 PM | #75 | |
Banned
Join Date: Apr 2008
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Re: How do you handle compulsory point expenditures
On the general subject, I'd be interested in views on this scenario:
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Last edited by Figleaf23; 01-22-2014 at 05:16 AM. Reason: clarification |
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01-22-2014, 12:01 AM | #76 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: How do you handle compulsory point expenditures
There are basically two options: either the adventure provides the excuse for buying the advantage, in which case you simply don't gain the wealth if you can't spend the points, or it's a trait gained during play and doesn't cost bonus points. Either way, covered by B291.
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01-22-2014, 03:37 AM | #77 | |
Join Date: Jan 2010
Location: Brighton
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Re: How do you handle compulsory point expenditures
I don't really do compulsory point expenditure as it removes agency from the players. CP use has to be by choice (subject to agreement). I see a difference between saying as a GM "no you can't use CP to get that" and "you must use CP to justify already having this".
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However I agree if you look at pg291 it doesn't distinguish between sources of the cash. But if you apply that to cash amassed in play then it's clearly double dipping. In char gen wealth gives you the in game advantage of $X,000 to spend how you like. Which you pay for with Y CP's. Fine. But If I find $X,000 I can spend it how I like (subject to what's available), so why do I also have to spend Y CP's to do so? Part of the issue may be that wealth while in game terms is a wad of cash to spend and only remains in play as long as the cash does, it also infers a background to how that cash was amassed (job etc) that may remain, but that isn't relevant to suddenly finding cash. Also as an advantage it sometimes grant's free bonuses to certain other advantages. However I'd argue those bonuses are dependent on setting convention and the use the money is put to not by didn't of possessing that cash. I.e having a million gold coins buried in a hole in the ground that no one knows about while you go off on adventure isn't going to add anything to your status, even if walking into court with that million gold coins would. As such I think it's unfair to charge CP on the basis of such extraneous effects. Think of it like this if you are in a TL3 setting by that quote if I find $2,000 I have to pay the 10CP for the "comfortable wealth = 2x base" advantage* OK but does that mean that every time I find $200 that means I get 15CP back because that's a "poor wealth = 1/5 x base" disadvantage? *assuming I didn't already have it. Last edited by Tomsdad; 01-22-2014 at 06:49 AM. |
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01-22-2014, 05:11 AM | #78 | ||
Banned
Join Date: Apr 2008
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Re: How do you handle compulsory point expenditures
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But if that's the right way, what would happen next in the example? Corporal Lucky only has 3 points. He has the treasure and wants to keep it. Do the rules force him to abandon the treasure? Quote:
Also, is there a rule that tells you how to sort between those options? Last edited by Figleaf23; 01-22-2014 at 05:20 AM. |
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01-22-2014, 05:46 AM | #79 | |
Join Date: Aug 2004
Location: Nashville, TN
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Re: How do you handle compulsory point expenditures
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you're describing would force the character to buy the wealth advantage.
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01-22-2014, 06:25 AM | #80 | |
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Re: How do you handle compulsory point expenditures
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"If a poor PC becomes wealthy, the GM should require the player to “buy off” the disadvantage with character points" And there are some rather old comments by Kromm in a similar vein. Adding these together, and the fact that the source of the money can't matter in any practical way for the rules, I concluded that the rule on B517 serves at the elaboration of the rule where it happened to be convenient and that just happened to be Jobs. If you disagree, please read my example to refer to the rule on B26, quoted above. |
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