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Old 06-21-2010, 09:29 PM   #21
Vaevictis Asmadi
 
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Default Re: GURPS: Ecosystems and Evolution

This may belong in a separate thread, but I've never learned if the 4th ed. Space rules for aliens are the updated version of the rules for aliens in Uplift, or an entirely new set of rules.
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Old 06-21-2010, 09:29 PM   #22
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Default Re: GURPS: Ecosystems and Evolution

Wikipedia isn't always the best source for information.
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Old 06-21-2010, 09:40 PM   #23
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Default Re: GURPS: Ecosystems and Evolution

@Vaevictis, I don't have Uplift, so I can't tell. Wherever they came from, they're very well done though.

@Ragitsu, can you be more specific? Wikipedia may not be the best source, but it's almost always good enough, and if I need more there are references at the bottom to get me started. For this project though, I think everything I've found has been good enough for use in a game.
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Old 06-21-2010, 10:18 PM   #24
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Default Re: GURPS: Ecosystems and Evolution

Quote:
Originally Posted by MagiMaster View Post
(I'm still away, so I haven't really gotten any actual work done on this yet.)
No you're not. You're right there. I see you. ;)

Allow me to duplicate the "This could make a great article/supplement" sentiment.
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Old 06-21-2010, 10:28 PM   #25
Ze'Manel Cunha
 
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Default Re: GURPS: Ecosystems and Evolution

Quote:
Originally Posted by MagiMaster View Post
@Ragitsu, can you be more specific? Wikipedia may not be the best source, but it's almost always good enough, and if I need more there are references at the bottom to get me started. For this project though, I think everything I've found has been good enough for use in a game.
Wikipedia reflects people's common knowledge of what they remember from something they read, and so articles can get changed from actual information to reflect common knowledge instead of actual reality.
So if you can't see the real sources, anything on the Wiki needs to be taken with a grain of salt due to what the freshmen who updated the article misremembered from class.
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Old 06-22-2010, 12:05 AM   #26
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Default Re: GURPS: Ecosystems and Evolution

Quote:
Originally Posted by Ze'Manel Cunha View Post
Wikipedia reflects people's common knowledge of what they remember from something they read, and so articles can get changed from actual information to reflect common knowledge instead of actual reality.
So if you can't see the real sources, anything on the Wiki needs to be taken with a grain of salt due to what the freshmen who updated the article misremembered from class.
Essentially, yes. Then, there are the petty motivations of the moment that interfere with long term objectivity.
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Old 06-22-2010, 02:13 AM   #27
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Default Re: GURPS: Ecosystems and Evolution

thanks, will be looking forward to the write up.
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Old 06-22-2010, 04:09 PM   #28
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Default Re: GURPS: Ecosystems and Evolution

Those of you bashing Wiki, can I ask how that's relevant to this thread? Is there a particular article or factoid from an article that yall feel is incorrect? On one hand, I do want my information to be somewhat accurate. On the other hand, it's just a game and the results need to be simple enough to be useable in that context, so little differences aren't going to matter. (Also, I haven't noticed a significant number of technical articles that are wrong. Poorly worded or incomplete sometimes, but rarely wrong outright.)
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Old 06-23-2010, 12:35 AM   #29
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Default Re: GURPS: Ecosystems and Evolution

Actually to simply settle sources, its better to check the sources used to make the wiki article than just the wiki article itself.
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Old 06-23-2010, 06:05 AM   #30
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Default Re: GURPS: Ecosystems and Evolution

Bookmarked, and eagerly anticipating more.
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