03-02-2012, 07:13 PM | #21 | |
Join Date: Aug 2009
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Re: [DF] Healing costs
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03-02-2012, 07:19 PM | #22 |
Join Date: Nov 2009
Location: Oregon
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Re: [DF] Healing costs
Something else to keep in mind is that Major and Great Healing are both VH (giving effectively -1 skill) and have higher Magery prereqs (1 and 3 respectively). Healers capable of casting the higher spells may simply charge more, as is appropriate for highly-skilled and talented specialists.
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03-02-2012, 07:36 PM | #23 | |
Join Date: Aug 2009
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Re: [DF] Healing costs
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03-03-2012, 06:31 AM | #24 | |
Banned
Join Date: Oct 2007
Location: Europe
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Re: [DF] Healing costs
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03-03-2012, 06:32 AM | #25 | |
Banned
Join Date: Oct 2007
Location: Europe
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Re: [DF] Healing costs
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03-03-2012, 06:36 AM | #26 | ||
Banned
Join Date: Oct 2007
Location: Europe
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Re: [DF] Healing costs
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Characters who are Fluent cast spells at no penalty. Characters who are Accented cast spells at a -5 penaly to the skill roll. Characters who are Broken cast spells at a -10 penalty, and they suffer a reasonably painful penalty to Backfire Table Rolls (I don't remember Unlimited Mana well enough to remember what a reasonable penalty would be, but perhaps +5 to the roll?). |
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03-05-2012, 02:05 PM | #27 |
Join Date: Sep 2004
Location: Canada
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Re: [DF] Healing costs
Yes, I was suggesting "Heal PCs, and then send them on a quest of some sort - difficulty related to how good their reputation with the locals is, how much of a pain they've been to the temple, how good their religious ties are (or how good they pretend to be while in town),
Gesa, etc. etc. Or pointedly writing down all the damage the priests healed where the players can see you keeping that total and making ominous hints about Thor Giveth, Thor Can Taketh Away.
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03-07-2012, 01:43 AM | #28 | |
Join Date: Aug 2009
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Re: [DF] Healing costs
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Having the costs listed and ready was a huge success. To quote one of the players: "I'll pay for healing costs all day just to get rid of all that book-keeping (rolling HT checks)." |
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Tags |
dungeon fantasy, healing |
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