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#1 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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In a campaign which uses a lot of magic as powers, we unexpectedly found ourselves in an extremely high magic zone, and the GM told us this was a valid excuse for buying new powers. I only had 4 unspent points, but was surprised to be able to create something immediately useful for the investigative side of the campaign:
Psychometry [20] Reliable (+2 to IQ roll) +10%, Magical -10%, Costs 4 Fatigue -20%, Preparation Required 10 minutes -30%, Takes Recharge 1 hour, -30%. Total -80%, 4 points. The obvious improvement, which costs a net 2 points, is to take Sensitive +30%, for more detail, and Active Only -20%, both from Powers p69. What else is cheap and non-abusive? |
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#2 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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I've had Prophetic Dreams as part of my supernatural games for a while: Precognition (Dreaming, -70%; Passive Only, -20%) [5].
In some, I also allow Focused Kata for the weapon masters and such: Extra Attack 1 (Costs Fatigue, 1 FP, -5%; Maximum Duration, 2d+3 seconds, -75%; Multi-Strike, +20%; Single Skill, -20%) [5]. And before anyone points it out, yes, I use 5-15 seconds to make sure the MaxDur limitation is worth it. If you want more inspiration, rifle through GURPS Psionic Powers -- there are about two dozen abilities with starting costs of 5 points or less (not to mention a ton of perks).
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#3 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Visualization [10] (Reduced Time 2 , +40%; Magical, -10%; Requires Gestures, -10%; Requires magic words, -10%; Requires material components -10%; Granted by Familiar, -40%; Costs 4 Fatigue -20%; ) [4]
With 15 seconds of prep you can get a bonus to a taking you're trying to do. and the nice thing is if you can get up to Reduce Time 7 you can get it down to instantaneous. So that would represent getting better at your spell. |
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#4 |
Banned
Join Date: Apr 2008
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You may find this thread interesting.
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#5 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Thanks, folks.
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Tags |
magic as powers, powers |
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