08-05-2022, 04:56 AM | #7 |
Join Date: Jun 2005
Location: Lawrence, KS
|
Re: GURPS Powers - Subatomic Manipulation Power
Hmmm. I think your basic power is Control Nonliving Matter, which is broader than any of the Common categories; I would give it a base of 30 points. But you might also look at Create (Transmutation Only) with at least a Large category. This would give you a very flexible power. Take a look at the special effects it permits, and if there's any effect they don't provide, but that you want the character to have, ask about that.
__________________
Bill Stoddard I don't think we're in Oz any more. |
Tags |
powers, supers |
Thread Tools | |
Display Modes | |
|
|